diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/ModelHorse.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/ModelHorse.h')
| -rw-r--r-- | Minecraft.Client/ModelHorse.h | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/Minecraft.Client/ModelHorse.h b/Minecraft.Client/ModelHorse.h new file mode 100644 index 00000000..754be46a --- /dev/null +++ b/Minecraft.Client/ModelHorse.h @@ -0,0 +1,66 @@ +#pragma once +#include "Model.h" + +class ModelHorse : public Model +{ +private: + ModelPart *Head; + ModelPart *UMouth; + ModelPart *LMouth; + ModelPart *Ear1; + ModelPart *Ear2; + ModelPart *MuleEarL; + ModelPart *MuleEarR; + ModelPart *Neck; + ModelPart *HeadSaddle; + ModelPart *Mane; + + ModelPart *Body; + ModelPart *TailA; + ModelPart *TailB; + ModelPart *TailC; + + ModelPart *Leg1A; + ModelPart *Leg1B; + ModelPart *Leg1C; + + ModelPart *Leg2A; + ModelPart *Leg2B; + ModelPart *Leg2C; + + ModelPart *Leg3A; + ModelPart *Leg3B; + ModelPart *Leg3C; + + ModelPart *Leg4A; + ModelPart *Leg4B; + ModelPart *Leg4C; + + ModelPart *Bag1; + ModelPart *Bag2; + + ModelPart *Saddle; + ModelPart *SaddleB; + ModelPart *SaddleC; + + ModelPart *SaddleL; + ModelPart *SaddleL2; + + ModelPart *SaddleR; + ModelPart *SaddleR2; + + ModelPart *SaddleMouthL; + ModelPart *SaddleMouthR; + + ModelPart *SaddleMouthLine; + ModelPart *SaddleMouthLineR; + +public: + ModelHorse(); + void prepareMobModel(shared_ptr<LivingEntity> mob, float wp, float ws, float a); + virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); + +private: + void setRotation(ModelPart *model, float x, float y, float z); + float rotlerp(float from, float to, float a); +};
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