aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/ModelHorse.h
diff options
context:
space:
mode:
authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/ModelHorse.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/ModelHorse.h')
-rw-r--r--Minecraft.Client/ModelHorse.h66
1 files changed, 66 insertions, 0 deletions
diff --git a/Minecraft.Client/ModelHorse.h b/Minecraft.Client/ModelHorse.h
new file mode 100644
index 00000000..754be46a
--- /dev/null
+++ b/Minecraft.Client/ModelHorse.h
@@ -0,0 +1,66 @@
+#pragma once
+#include "Model.h"
+
+class ModelHorse : public Model
+{
+private:
+ ModelPart *Head;
+ ModelPart *UMouth;
+ ModelPart *LMouth;
+ ModelPart *Ear1;
+ ModelPart *Ear2;
+ ModelPart *MuleEarL;
+ ModelPart *MuleEarR;
+ ModelPart *Neck;
+ ModelPart *HeadSaddle;
+ ModelPart *Mane;
+
+ ModelPart *Body;
+ ModelPart *TailA;
+ ModelPart *TailB;
+ ModelPart *TailC;
+
+ ModelPart *Leg1A;
+ ModelPart *Leg1B;
+ ModelPart *Leg1C;
+
+ ModelPart *Leg2A;
+ ModelPart *Leg2B;
+ ModelPart *Leg2C;
+
+ ModelPart *Leg3A;
+ ModelPart *Leg3B;
+ ModelPart *Leg3C;
+
+ ModelPart *Leg4A;
+ ModelPart *Leg4B;
+ ModelPart *Leg4C;
+
+ ModelPart *Bag1;
+ ModelPart *Bag2;
+
+ ModelPart *Saddle;
+ ModelPart *SaddleB;
+ ModelPart *SaddleC;
+
+ ModelPart *SaddleL;
+ ModelPart *SaddleL2;
+
+ ModelPart *SaddleR;
+ ModelPart *SaddleR2;
+
+ ModelPart *SaddleMouthL;
+ ModelPart *SaddleMouthR;
+
+ ModelPart *SaddleMouthLine;
+ ModelPart *SaddleMouthLineR;
+
+public:
+ ModelHorse();
+ void prepareMobModel(shared_ptr<LivingEntity> mob, float wp, float ws, float a);
+ virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
+
+private:
+ void setRotation(ModelPart *model, float x, float y, float z);
+ float rotlerp(float from, float to, float a);
+}; \ No newline at end of file