aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/MobSpawnerRenderer.cpp
diff options
context:
space:
mode:
authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/MobSpawnerRenderer.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/MobSpawnerRenderer.cpp')
-rw-r--r--Minecraft.Client/MobSpawnerRenderer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/MobSpawnerRenderer.cpp b/Minecraft.Client/MobSpawnerRenderer.cpp
index 02aac27f..1a083fab 100644
--- a/Minecraft.Client/MobSpawnerRenderer.cpp
+++ b/Minecraft.Client/MobSpawnerRenderer.cpp
@@ -16,15 +16,15 @@ void MobSpawnerRenderer::render(shared_ptr<TileEntity> _spawner, double x, doubl
void MobSpawnerRenderer::render(BaseMobSpawner *spawner, double x, double y, double z, float a)
{
glPushMatrix();
- glTranslatef((float) x + 0.5f, (float) y, (float) z + 0.5f);
+ glTranslatef(static_cast<float>(x) + 0.5f, static_cast<float>(y), static_cast<float>(z) + 0.5f);
shared_ptr<Entity> e = spawner->getDisplayEntity();
- if (e != NULL)
+ if (e != nullptr)
{
e->setLevel(spawner->getLevel());
float s = 7 / 16.0f;
glTranslatef(0, 0.4f, 0);
- glRotatef((float) (spawner->oSpin + (spawner->spin - spawner->oSpin) * a) * 10, 0, 1, 0);
+ glRotatef(static_cast<float>(spawner->oSpin + (spawner->spin - spawner->oSpin) * a) * 10, 0, 1, 0);
glRotatef(-30, 1, 0, 0);
glTranslatef(0, -0.4f, 0);
glScalef(s, s, s);