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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/MobRenderer.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/MobRenderer.cpp')
-rw-r--r--Minecraft.Client/MobRenderer.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/Minecraft.Client/MobRenderer.cpp b/Minecraft.Client/MobRenderer.cpp
index 92c89394..ee512530 100644
--- a/Minecraft.Client/MobRenderer.cpp
+++ b/Minecraft.Client/MobRenderer.cpp
@@ -30,7 +30,7 @@ void MobRenderer::renderLeash(shared_ptr<Mob> entity, double x, double y, double
{
shared_ptr<Entity> roper = entity->getLeashHolder();
// roper = entityRenderDispatcher.cameraEntity;
- if (roper != nullptr)
+ if (roper != NULL)
{
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
@@ -61,9 +61,9 @@ void MobRenderer::renderLeash(shared_ptr<Mob> entity, double x, double y, double
x += rotOffCos;
z += rotOffSin;
- double dx = static_cast<float>(endX - startX);
- double dy = static_cast<float>(endY - startY);
- double dz = static_cast<float>(endZ - startZ);
+ double dx = (float) (endX - startX);
+ double dy = (float) (endY - startY);
+ double dz = (float) (endZ - startZ);
glDisable(GL_TEXTURE_2D);
glDisable(GL_LIGHTING);
@@ -92,9 +92,9 @@ void MobRenderer::renderLeash(shared_ptr<Mob> entity, double x, double y, double
{
tessellator->color(rDarkCol, gDarkCol, bDarkCol, 1.0F);
}
- float aa = static_cast<float>(k) / static_cast<float>(steps);
- tessellator->vertex(x + (dx * aa) + 0, y + (dy * ((aa * aa) + aa) * 0.5) + (((static_cast<float>(steps) - static_cast<float>(k)) / (steps * 0.75F)) + 0.125F), z + (dz * aa));
- tessellator->vertex(x + (dx * aa) + width, y + (dy * ((aa * aa) + aa) * 0.5) + (((static_cast<float>(steps) - static_cast<float>(k)) / (steps * 0.75F)) + 0.125F) + width, z + (dz * aa));
+ float aa = (float) k / (float) steps;
+ tessellator->vertex(x + (dx * aa) + 0, y + (dy * ((aa * aa) + aa) * 0.5) + ((((float) steps - (float) k) / (steps * 0.75F)) + 0.125F), z + (dz * aa));
+ tessellator->vertex(x + (dx * aa) + width, y + (dy * ((aa * aa) + aa) * 0.5) + ((((float) steps - (float) k) / (steps * 0.75F)) + 0.125F) + width, z + (dz * aa));
}
tessellator->end();
@@ -109,9 +109,9 @@ void MobRenderer::renderLeash(shared_ptr<Mob> entity, double x, double y, double
{
tessellator->color(rDarkCol, gDarkCol, bDarkCol, 1.0F);
}
- float aa = static_cast<float>(k) / static_cast<float>(steps);
- tessellator->vertex(x + (dx * aa) + 0, y + (dy * ((aa * aa) + aa) * 0.5) + (((static_cast<float>(steps) - static_cast<float>(k)) / (steps * 0.75F)) + 0.125F) + width, z + (dz * aa));
- tessellator->vertex(x + (dx * aa) + width, y + (dy * ((aa * aa) + aa) * 0.5) + (((static_cast<float>(steps) - static_cast<float>(k)) / (steps * 0.75F)) + 0.125F), z + (dz * aa) + width);
+ float aa = (float) k / (float) steps;
+ tessellator->vertex(x + (dx * aa) + 0, y + (dy * ((aa * aa) + aa) * 0.5) + ((((float) steps - (float) k) / (steps * 0.75F)) + 0.125F) + width, z + (dz * aa));
+ tessellator->vertex(x + (dx * aa) + width, y + (dy * ((aa * aa) + aa) * 0.5) + ((((float) steps - (float) k) / (steps * 0.75F)) + 0.125F), z + (dz * aa) + width);
}
tessellator->end();