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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/MinecraftServer.h
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/MinecraftServer.h')
-rw-r--r--Minecraft.Client/MinecraftServer.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/Minecraft.Client/MinecraftServer.h b/Minecraft.Client/MinecraftServer.h
index 28909791..a33888bc 100644
--- a/Minecraft.Client/MinecraftServer.h
+++ b/Minecraft.Client/MinecraftServer.h
@@ -52,9 +52,9 @@ typedef struct _NetworkGameInitData
_NetworkGameInitData()
{
seed = 0;
- saveData = NULL;
+ saveData = nullptr;
settings = 0;
- levelGen = NULL;
+ levelGen = nullptr;
texturePackId = 0;
findSeed = false;
xzSize = LEVEL_LEGACY_WIDTH;
@@ -236,8 +236,7 @@ private:
public:
void addPostProcessRequest(ChunkSource *chunkSource, int x, int z);
-public:
- static PlayerList *getPlayerList() { if( server != NULL ) return server->players; else return NULL; }
+ static PlayerList *getPlayerList() { if( server != nullptr) return server->players; else return nullptr; }
static void SetTimeOfDay(int64_t time) { setTimeOfDayAtEndOfTick = true; setTimeOfDay = time; }
static void SetTime(int64_t time) { setTimeAtEndOfTick = true; setTime = time; }