diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-04 16:18:47 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-04 17:29:43 +0800 |
| commit | d112090fde200c545a70ec5dc33fe91cca0f26ec (patch) | |
| tree | 9adf5fea35a3e1bccb40d94638fdf63f45baedd5 /Minecraft.Client/MinecraftServer.cpp | |
| parent | 8ecfc525471720012f36a0016d88a4f0f4cfaa1d (diff) | |
feat: headless server
Diffstat (limited to 'Minecraft.Client/MinecraftServer.cpp')
| -rw-r--r-- | Minecraft.Client/MinecraftServer.cpp | 470 |
1 files changed, 463 insertions, 7 deletions
diff --git a/Minecraft.Client/MinecraftServer.cpp b/Minecraft.Client/MinecraftServer.cpp index 4206a399..974c7405 100644 --- a/Minecraft.Client/MinecraftServer.cpp +++ b/Minecraft.Client/MinecraftServer.cpp @@ -27,6 +27,11 @@ #include "..\Minecraft.World\Pos.h" #include "..\Minecraft.World\System.h" #include "..\Minecraft.World\StringHelpers.h" +#include "..\Minecraft.World\net.minecraft.world.entity.item.h" +#include "..\Minecraft.World\net.minecraft.world.item.h" +#include "..\Minecraft.World\net.minecraft.world.item.enchantment.h" +#include "..\Minecraft.World\net.minecraft.world.damagesource.h" +#include <sstream> #ifdef SPLIT_SAVES #include "..\Minecraft.World\ConsoleSaveFileSplit.h" #endif @@ -78,6 +83,438 @@ bool MinecraftServer::s_slowQueuePacketSent = false; unordered_map<wstring, int> MinecraftServer::ironTimers; +static void PrintConsoleLine(const wchar_t *prefix, const wstring &message) +{ + wprintf(L"%ls%ls\n", prefix, message.c_str()); + fflush(stdout); +} + +static bool TryParseIntValue(const wstring &text, int &value) +{ + std::wistringstream stream(text); + stream >> value; + return !stream.fail() && stream.eof(); +} + +static vector<wstring> SplitConsoleCommand(const wstring &command) +{ + vector<wstring> tokens; + std::wistringstream stream(command); + wstring token; + while (stream >> token) + { + tokens.push_back(token); + } + return tokens; +} + +static wstring JoinConsoleCommandTokens(const vector<wstring> &tokens, size_t startIndex) +{ + wstring joined; + for (size_t i = startIndex; i < tokens.size(); ++i) + { + if (!joined.empty()) joined += L" "; + joined += tokens[i]; + } + return joined; +} + +static shared_ptr<ServerPlayer> FindPlayerByName(PlayerList *playerList, const wstring &name) +{ + if (playerList == NULL) return nullptr; + + for (size_t i = 0; i < playerList->players.size(); ++i) + { + shared_ptr<ServerPlayer> player = playerList->players[i]; + if (player != NULL && equalsIgnoreCase(player->getName(), name)) + { + return player; + } + } + + return nullptr; +} + +static void SetAllLevelTimes(MinecraftServer *server, int value) +{ + for (unsigned int i = 0; i < server->levels.length; ++i) + { + if (server->levels[i] != NULL) + { + server->levels[i]->setDayTime(value); + } + } +} + +static bool ExecuteConsoleCommand(MinecraftServer *server, const wstring &rawCommand) +{ + if (server == NULL) + return false; + + wstring command = trimString(rawCommand); + if (command.empty()) + return true; + + if (command[0] == L'/') + { + command = trimString(command.substr(1)); + } + + vector<wstring> tokens = SplitConsoleCommand(command); + if (tokens.empty()) + return true; + + const wstring action = toLower(tokens[0]); + PlayerList *playerList = server->getPlayers(); + + if (action == L"help" || action == L"?") + { + server->info(L"Commands: help, stop, list, say <message>, save-all, time <set day|night|ticks|add ticks>, weather <clear|rain|thunder> [seconds], tp <player> <target>, give <player> <itemId> [amount] [aux], enchant <player> <enchantId> [level], kill <player>"); + return true; + } + + if (action == L"stop") + { + server->info(L"Stopping server..."); + MinecraftServer::HaltServer(); + return true; + } + + if (action == L"list") + { + wstring playerNames = (playerList != NULL) ? playerList->getPlayerNames() : L""; + if (playerNames.empty()) playerNames = L"(none)"; + server->info(L"Players (" + _toString((playerList != NULL) ? playerList->getPlayerCount() : 0) + L"): " + playerNames); + return true; + } + + if (action == L"say") + { + if (tokens.size() < 2) + { + server->warn(L"Usage: say <message>"); + return false; + } + + wstring message = L"[Server] " + JoinConsoleCommandTokens(tokens, 1); + if (playerList != NULL) + { + playerList->broadcastAll(shared_ptr<ChatPacket>(new ChatPacket(message))); + } + server->info(message); + return true; + } + + if (action == L"save-all") + { + if (playerList != NULL) + { + playerList->saveAll(NULL, false); + } + server->info(L"World saved."); + return true; + } + + if (action == L"time") + { + if (tokens.size() < 2) + { + server->warn(L"Usage: time set <day|night|ticks> | time add <ticks>"); + return false; + } + + if (toLower(tokens[1]) == L"add") + { + if (tokens.size() < 3) + { + server->warn(L"Usage: time add <ticks>"); + return false; + } + + int delta = 0; + if (!TryParseIntValue(tokens[2], delta)) + { + server->warn(L"Invalid tick value: " + tokens[2]); + return false; + } + + for (unsigned int i = 0; i < server->levels.length; ++i) + { + if (server->levels[i] != NULL) + { + server->levels[i]->setDayTime(server->levels[i]->getDayTime() + delta); + } + } + + server->info(L"Added " + _toString(delta) + L" ticks."); + return true; + } + + wstring timeValue = toLower(tokens[1]); + if (timeValue == L"set") + { + if (tokens.size() < 3) + { + server->warn(L"Usage: time set <day|night|ticks>"); + return false; + } + timeValue = toLower(tokens[2]); + } + + int targetTime = 0; + if (timeValue == L"day") + { + targetTime = 0; + } + else if (timeValue == L"night") + { + targetTime = 12500; + } + else if (!TryParseIntValue(timeValue, targetTime)) + { + server->warn(L"Invalid time value: " + timeValue); + return false; + } + + SetAllLevelTimes(server, targetTime); + server->info(L"Time set to " + _toString(targetTime) + L"."); + return true; + } + + if (action == L"weather") + { + if (tokens.size() < 2) + { + server->warn(L"Usage: weather <clear|rain|thunder> [seconds]"); + return false; + } + + int durationSeconds = 600; + if (tokens.size() >= 3 && !TryParseIntValue(tokens[2], durationSeconds)) + { + server->warn(L"Invalid duration: " + tokens[2]); + return false; + } + + if (server->levels[0] == NULL) + { + server->warn(L"The overworld is not loaded."); + return false; + } + + LevelData *levelData = server->levels[0]->getLevelData(); + int duration = durationSeconds * SharedConstants::TICKS_PER_SECOND; + levelData->setRainTime(duration); + levelData->setThunderTime(duration); + + wstring weather = toLower(tokens[1]); + if (weather == L"clear") + { + levelData->setRaining(false); + levelData->setThundering(false); + } + else if (weather == L"rain") + { + levelData->setRaining(true); + levelData->setThundering(false); + } + else if (weather == L"thunder") + { + levelData->setRaining(true); + levelData->setThundering(true); + } + else + { + server->warn(L"Usage: weather <clear|rain|thunder> [seconds]"); + return false; + } + + server->info(L"Weather set to " + weather + L"."); + return true; + } + + if (action == L"tp" || action == L"teleport") + { + if (tokens.size() < 3) + { + server->warn(L"Usage: tp <player> <target>"); + return false; + } + + shared_ptr<ServerPlayer> subject = FindPlayerByName(playerList, tokens[1]); + shared_ptr<ServerPlayer> destination = FindPlayerByName(playerList, tokens[2]); + if (subject == NULL) + { + server->warn(L"Unknown player: " + tokens[1]); + return false; + } + if (destination == NULL) + { + server->warn(L"Unknown player: " + tokens[2]); + return false; + } + if (subject->level->dimension->id != destination->level->dimension->id || !subject->isAlive()) + { + server->warn(L"Teleport failed because the players are not in the same dimension or the source player is dead."); + return false; + } + + subject->ride(nullptr); + subject->connection->teleport(destination->x, destination->y, destination->z, destination->yRot, destination->xRot); + server->info(L"Teleported " + subject->getName() + L" to " + destination->getName() + L"."); + return true; + } + + if (action == L"give") + { + if (tokens.size() < 3) + { + server->warn(L"Usage: give <player> <itemId> [amount] [aux]"); + return false; + } + + shared_ptr<ServerPlayer> player = FindPlayerByName(playerList, tokens[1]); + if (player == NULL) + { + server->warn(L"Unknown player: " + tokens[1]); + return false; + } + + int itemId = 0; + int amount = 1; + int aux = 0; + if (!TryParseIntValue(tokens[2], itemId)) + { + server->warn(L"Invalid item id: " + tokens[2]); + return false; + } + if (tokens.size() >= 4 && !TryParseIntValue(tokens[3], amount)) + { + server->warn(L"Invalid amount: " + tokens[3]); + return false; + } + if (tokens.size() >= 5 && !TryParseIntValue(tokens[4], aux)) + { + server->warn(L"Invalid aux value: " + tokens[4]); + return false; + } + if (itemId <= 0 || Item::items[itemId] == NULL) + { + server->warn(L"Unknown item id: " + _toString(itemId)); + return false; + } + if (amount <= 0) + { + server->warn(L"Amount must be positive."); + return false; + } + + shared_ptr<ItemInstance> itemInstance(new ItemInstance(itemId, amount, aux)); + shared_ptr<ItemEntity> drop = player->drop(itemInstance); + if (drop != NULL) + { + drop->throwTime = 0; + } + server->info(L"Gave item " + _toString(itemId) + L" x" + _toString(amount) + L" to " + player->getName() + L"."); + return true; + } + + if (action == L"enchant") + { + if (tokens.size() < 3) + { + server->warn(L"Usage: enchant <player> <enchantId> [level]"); + return false; + } + + shared_ptr<ServerPlayer> player = FindPlayerByName(playerList, tokens[1]); + if (player == NULL) + { + server->warn(L"Unknown player: " + tokens[1]); + return false; + } + + int enchantmentId = 0; + int enchantmentLevel = 1; + if (!TryParseIntValue(tokens[2], enchantmentId)) + { + server->warn(L"Invalid enchantment id: " + tokens[2]); + return false; + } + if (tokens.size() >= 4 && !TryParseIntValue(tokens[3], enchantmentLevel)) + { + server->warn(L"Invalid enchantment level: " + tokens[3]); + return false; + } + + shared_ptr<ItemInstance> selectedItem = player->getSelectedItem(); + if (selectedItem == NULL) + { + server->warn(L"The player is not holding an item."); + return false; + } + + Enchantment *enchantment = Enchantment::enchantments[enchantmentId]; + if (enchantment == NULL) + { + server->warn(L"Unknown enchantment id: " + _toString(enchantmentId)); + return false; + } + if (!enchantment->canEnchant(selectedItem)) + { + server->warn(L"That enchantment cannot be applied to the selected item."); + return false; + } + + if (enchantmentLevel < enchantment->getMinLevel()) enchantmentLevel = enchantment->getMinLevel(); + if (enchantmentLevel > enchantment->getMaxLevel()) enchantmentLevel = enchantment->getMaxLevel(); + + if (selectedItem->hasTag()) + { + ListTag<CompoundTag> *enchantmentTags = selectedItem->getEnchantmentTags(); + if (enchantmentTags != NULL) + { + for (int i = 0; i < enchantmentTags->size(); i++) + { + int type = enchantmentTags->get(i)->getShort((wchar_t *)ItemInstance::TAG_ENCH_ID); + if (Enchantment::enchantments[type] != NULL && !Enchantment::enchantments[type]->isCompatibleWith(enchantment)) + { + server->warn(L"That enchantment conflicts with an existing enchantment on the selected item."); + return false; + } + } + } + } + + selectedItem->enchant(enchantment, enchantmentLevel); + server->info(L"Enchanted " + player->getName() + L"'s held item with " + _toString(enchantmentId) + L" " + _toString(enchantmentLevel) + L"."); + return true; + } + + if (action == L"kill") + { + if (tokens.size() < 2) + { + server->warn(L"Usage: kill <player>"); + return false; + } + + shared_ptr<ServerPlayer> player = FindPlayerByName(playerList, tokens[1]); + if (player == NULL) + { + server->warn(L"Unknown player: " + tokens[1]); + return false; + } + + player->hurt(DamageSource::outOfWorld, 3.4e38f); + server->info(L"Killed " + player->getName() + L"."); + return true; + } + + server->warn(L"Unknown command: " + command); + return false; +} + MinecraftServer::MinecraftServer() { // 4J - added initialisers @@ -107,12 +544,14 @@ MinecraftServer::MinecraftServer() forceGameType = false; commandDispatcher = new ServerCommandDispatcher(); + InitializeCriticalSection(&m_consoleInputCS); DispenserBootstrap::bootStrap(); } MinecraftServer::~MinecraftServer() { + DeleteCriticalSection(&m_consoleInputCS); } bool MinecraftServer::initServer(__int64 seed, NetworkGameInitData *initData, DWORD initSettings, bool findSeed) @@ -150,6 +589,15 @@ bool MinecraftServer::initServer(__int64 seed, NetworkGameInitData *initData, DW #endif settings = new Settings(new File(L"server.properties")); + app.SetGameHostOption(eGameHostOption_Difficulty, settings->getInt(L"difficulty", app.GetGameHostOption(eGameHostOption_Difficulty))); + app.SetGameHostOption(eGameHostOption_GameType, settings->getInt(L"gamemode", app.GetGameHostOption(eGameHostOption_GameType))); + app.SetGameHostOption(eGameHostOption_Structures, settings->getBoolean(L"generate-structures", app.GetGameHostOption(eGameHostOption_Structures) > 0) ? 1 : 0); + app.SetGameHostOption(eGameHostOption_BonusChest, settings->getBoolean(L"bonus-chest", app.GetGameHostOption(eGameHostOption_BonusChest) > 0) ? 1 : 0); + app.SetGameHostOption(eGameHostOption_PvP, settings->getBoolean(L"pvp", app.GetGameHostOption(eGameHostOption_PvP) > 0) ? 1 : 0); + app.SetGameHostOption(eGameHostOption_TrustPlayers, settings->getBoolean(L"trust-players", app.GetGameHostOption(eGameHostOption_TrustPlayers) > 0) ? 1 : 0); + app.SetGameHostOption(eGameHostOption_FireSpreads, settings->getBoolean(L"fire-spreads", app.GetGameHostOption(eGameHostOption_FireSpreads) > 0) ? 1 : 0); + app.SetGameHostOption(eGameHostOption_TNT, settings->getBoolean(L"tnt", app.GetGameHostOption(eGameHostOption_TNT) > 0) ? 1 : 0); + app.DebugPrintf("\n*** SERVER SETTINGS ***\n"); app.DebugPrintf("ServerSettings: host-friends-only is %s\n",(app.GetGameHostOption(eGameHostOption_FriendsOfFriends)>0)?"on":"off"); app.DebugPrintf("ServerSettings: game-type is %s\n",(app.GetGameHostOption(eGameHostOption_GameType)==0)?"Survival Mode":"Creative Mode"); @@ -169,11 +617,11 @@ bool MinecraftServer::initServer(__int64 seed, NetworkGameInitData *initData, DW setAnimals(settings->getBoolean(L"spawn-animals", true)); setNpcsEnabled(settings->getBoolean(L"spawn-npcs", true)); - setPvpAllowed(app.GetGameHostOption( eGameHostOption_PvP )>0?true:false); // settings->getBoolean(L"pvp", true); + setPvpAllowed(app.GetGameHostOption( eGameHostOption_PvP )>0?true:false); // 4J Stu - We should never have hacked clients flying when they shouldn't be like the PC version, so enable flying always // Fix for #46612 - TU5: Code: Multiplayer: A client can be banned for flying when accidentaly being blown by dynamite - setFlightAllowed(true); //settings->getBoolean(L"allow-flight", false); + setFlightAllowed(settings->getBoolean(L"allow-flight", true)); // 4J Stu - Enabling flight to stop it kicking us when we use it #ifdef _DEBUG_MENUS_ENABLED @@ -1707,17 +2155,23 @@ void MinecraftServer::tick() void MinecraftServer::handleConsoleInput(const wstring& msg, ConsoleInputSource *source) { + EnterCriticalSection(&m_consoleInputCS); consoleInput.push_back(new ConsoleInput(msg, source)); + LeaveCriticalSection(&m_consoleInputCS); } void MinecraftServer::handleConsoleInputs() { - while (consoleInput.size() > 0) + vector<ConsoleInput *> pendingInputs; + EnterCriticalSection(&m_consoleInputCS); + pendingInputs.swap(consoleInput); + LeaveCriticalSection(&m_consoleInputCS); + + for (size_t i = 0; i < pendingInputs.size(); ++i) { - AUTO_VAR(it, consoleInput.begin()); - ConsoleInput *input = *it; - consoleInput.erase(it); - // commands->handleCommand(input); // 4J - removed - TODO - do we want equivalent of console commands? + ConsoleInput *input = pendingInputs[i]; + ExecuteConsoleCommand(this, input->msg); + delete input; } } @@ -1750,10 +2204,12 @@ File *MinecraftServer::getFile(const wstring& name) void MinecraftServer::info(const wstring& string) { + PrintConsoleLine(L"[INFO] ", string); } void MinecraftServer::warn(const wstring& string) { + PrintConsoleLine(L"[WARN] ", string); } wstring MinecraftServer::getConsoleName() |
