diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 17:37:16 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 17:37:16 +0700 |
| commit | 119bff351450ea16ffda550b6e0f67379b29f708 (patch) | |
| tree | d9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/MinecraftServer.cpp | |
| parent | 8a2a62ea1d47364f802cf9aae97668bc4a7007b5 (diff) | |
Revert "shared_ptr -> std::shared_ptr"
This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5.
Diffstat (limited to 'Minecraft.Client/MinecraftServer.cpp')
| -rw-r--r-- | Minecraft.Client/MinecraftServer.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/Minecraft.Client/MinecraftServer.cpp b/Minecraft.Client/MinecraftServer.cpp index b94330d7..a57b798b 100644 --- a/Minecraft.Client/MinecraftServer.cpp +++ b/Minecraft.Client/MinecraftServer.cpp @@ -395,7 +395,7 @@ bool MinecraftServer::loadLevel(LevelStorageSource *storageSource, const wstring if( app.GetGameHostOption(eGameHostOption_BonusChest ) ) levelSettings->enableStartingBonusItems(); // 4J - temp - load existing level - std::shared_ptr<McRegionLevelStorage> storage = nullptr; + shared_ptr<McRegionLevelStorage> storage = nullptr; bool levelChunksNeedConverted = false; if( initData->saveData != NULL ) { @@ -413,7 +413,7 @@ bool MinecraftServer::loadLevel(LevelStorageSource *storageSource, const wstring levelChunksNeedConverted = true; pSave->ConvertToLocalPlatform(); // check if we need to convert this file from PS3->PS4 - storage = std::shared_ptr<McRegionLevelStorage>(new McRegionLevelStorage(pSave, File(L"."), name, true)); + storage = shared_ptr<McRegionLevelStorage>(new McRegionLevelStorage(pSave, File(L"."), name, true)); } else { @@ -438,9 +438,9 @@ bool MinecraftServer::loadLevel(LevelStorageSource *storageSource, const wstring newFormatSave = new ConsoleSaveFileSplit( L"" ); } - storage = std::shared_ptr<McRegionLevelStorage>(new McRegionLevelStorage(newFormatSave, File(L"."), name, true)); + storage = shared_ptr<McRegionLevelStorage>(new McRegionLevelStorage(newFormatSave, File(L"."), name, true)); #else - storage = std::shared_ptr<McRegionLevelStorage>(new McRegionLevelStorage(new ConsoleSaveFileOriginal( L"" ), File(L"."), name, true)); + storage = shared_ptr<McRegionLevelStorage>(new McRegionLevelStorage(new ConsoleSaveFileOriginal( L"" ), File(L"."), name, true)); #endif } @@ -1245,7 +1245,7 @@ void MinecraftServer::run(int64_t seed, void *lpParameter) players->saveAll(Minecraft::GetInstance()->progressRenderer); } - players->broadcastAll( std::shared_ptr<UpdateProgressPacket>( new UpdateProgressPacket(20) ) ); + players->broadcastAll( shared_ptr<UpdateProgressPacket>( new UpdateProgressPacket(20) ) ); for (unsigned int j = 0; j < levels.length; j++) { @@ -1256,7 +1256,7 @@ void MinecraftServer::run(int64_t seed, void *lpParameter) ServerLevel *level = levels[levels.length - 1 - j]; level->save(true, Minecraft::GetInstance()->progressRenderer, (eAction==eXuiServerAction_AutoSaveGame)); - players->broadcastAll( std::shared_ptr<UpdateProgressPacket>( new UpdateProgressPacket(33 + (j*33) ) ) ); + players->broadcastAll( shared_ptr<UpdateProgressPacket>( new UpdateProgressPacket(33 + (j*33) ) ) ); } if( !s_bServerHalted ) { @@ -1269,16 +1269,16 @@ void MinecraftServer::run(int64_t seed, void *lpParameter) case eXuiServerAction_DropItem: // Find the player, and drop the id at their feet { - std::shared_ptr<ServerPlayer> player = players->players.at(0); + shared_ptr<ServerPlayer> player = players->players.at(0); size_t id = (size_t) param; - player->drop( std::shared_ptr<ItemInstance>( new ItemInstance(id, 1, 0 ) ) ); + player->drop( shared_ptr<ItemInstance>( new ItemInstance(id, 1, 0 ) ) ); } break; case eXuiServerAction_SpawnMob: { - std::shared_ptr<ServerPlayer> player = players->players.at(0); + shared_ptr<ServerPlayer> player = players->players.at(0); eINSTANCEOF factory = (eINSTANCEOF)((size_t)param); - std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(EntityIO::newByEnumType(factory,player->level )); + shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(EntityIO::newByEnumType(factory,player->level )); mob->moveTo(player->x+1, player->y, player->z+1, player->level->random->nextFloat() * 360, 0); mob->setDespawnProtected(); // 4J added, default to being protected against despawning (has to be done after initial position is set) player->level->addEntity(mob); @@ -1306,20 +1306,20 @@ void MinecraftServer::run(int64_t seed, void *lpParameter) } break; case eXuiServerAction_ServerSettingChanged_Gamertags: - players->broadcastAll( std::shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_OPTIONS, app.GetGameHostOption(eGameHostOption_Gamertags)) ) ); + players->broadcastAll( shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_OPTIONS, app.GetGameHostOption(eGameHostOption_Gamertags)) ) ); break; case eXuiServerAction_ServerSettingChanged_BedrockFog: - players->broadcastAll( std::shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_IN_GAME_SETTINGS, app.GetGameHostOption(eGameHostOption_All)) ) ); + players->broadcastAll( shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_IN_GAME_SETTINGS, app.GetGameHostOption(eGameHostOption_All)) ) ); break; case eXuiServerAction_ServerSettingChanged_Difficulty: - players->broadcastAll( std::shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_DIFFICULTY, Minecraft::GetInstance()->options->difficulty) ) ); + players->broadcastAll( shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_DIFFICULTY, Minecraft::GetInstance()->options->difficulty) ) ); break; case eXuiServerAction_ExportSchematic: #ifndef _CONTENT_PACKAGE app.EnterSaveNotificationSection(); - //players->broadcastAll( std::shared_ptr<UpdateProgressPacket>( new UpdateProgressPacket(20) ) ); + //players->broadcastAll( shared_ptr<UpdateProgressPacket>( new UpdateProgressPacket(20) ) ); if( !s_bServerHalted ) { @@ -1357,7 +1357,7 @@ void MinecraftServer::run(int64_t seed, void *lpParameter) pos->m_yRot, pos->m_elev ); - std::shared_ptr<ServerPlayer> player = players->players.at(pos->player); + shared_ptr<ServerPlayer> player = players->players.at(pos->player); player->debug_setPosition( pos->m_camX, pos->m_camY, pos->m_camZ, pos->m_yRot, pos->m_elev ); @@ -1414,14 +1414,14 @@ void MinecraftServer::run(int64_t seed, void *lpParameter) void MinecraftServer::broadcastStartSavingPacket() { - players->broadcastAll( std::shared_ptr<GameEventPacket>( new GameEventPacket(GameEventPacket::START_SAVING, 0) ) );; + players->broadcastAll( shared_ptr<GameEventPacket>( new GameEventPacket(GameEventPacket::START_SAVING, 0) ) );; } void MinecraftServer::broadcastStopSavingPacket() { if( !s_bServerHalted ) { - players->broadcastAll( std::shared_ptr<GameEventPacket>( new GameEventPacket(GameEventPacket::STOP_SAVING, 0) ) );; + players->broadcastAll( shared_ptr<GameEventPacket>( new GameEventPacket(GameEventPacket::STOP_SAVING, 0) ) );; } } @@ -1456,7 +1456,7 @@ void MinecraftServer::tick() /* if(m_lastSentDifficulty != pMinecraft->options->difficulty) { m_lastSentDifficulty = pMinecraft->options->difficulty; - players->broadcastAll( std::shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_DIFFICULTY, pMinecraft->options->difficulty) ) ); + players->broadcastAll( shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_DIFFICULTY, pMinecraft->options->difficulty) ) ); }*/ for (unsigned int i = 0; i < levels.length; i++) @@ -1476,7 +1476,7 @@ void MinecraftServer::tick() if (tickCount % 20 == 0) { - players->broadcastAll( std::shared_ptr<SetTimePacket>( new SetTimePacket(level->getTime() ) ), level->dimension->id); + players->broadcastAll( shared_ptr<SetTimePacket>( new SetTimePacket(level->getTime() ) ), level->dimension->id); } // #ifndef __PS3__ static int64_t stc = 0; |
