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authorLoki Rautio <lokirautio@gmail.com>2026-03-06 13:08:09 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-06 13:08:09 -0600
commited2a20dab7f830edc1ac7f5df5469aaa86949e64 (patch)
treee71cb4cc26e93dc73173dfa5d614dcd0c52404d8 /Minecraft.Client/Minecraft.cpp
parent015c368fc1e8ad09d47fbe54b2c256a4b84015d4 (diff)
Disable DPad Cheat Overrides on Release builds
These cheats conflict with normal DPad behavior so they should be disabled. If we want to reintroduce these, we'll need to find a better set of triggers (and ideally respect server cheat settings) for allowing their use
Diffstat (limited to 'Minecraft.Client/Minecraft.cpp')
-rw-r--r--Minecraft.Client/Minecraft.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/Minecraft.cpp b/Minecraft.Client/Minecraft.cpp
index ba82e919..e7761965 100644
--- a/Minecraft.Client/Minecraft.cpp
+++ b/Minecraft.Client/Minecraft.cpp
@@ -3651,7 +3651,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
if (player->missTime > 0) player->missTime--;
-#ifdef _DEBUG_MENUS_ENABLED
+#ifdef _DEBUG//_MENUS_ENABLED // disable DPad cheats on release builds
if(app.DebugSettingsOn())
{
#ifndef __PSVITA__