diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
| commit | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch) | |
| tree | d9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/Minecraft.cpp | |
| parent | d6ec138710461294c3ffd2723bc8a9f212d3471f (diff) | |
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.Client/Minecraft.cpp')
| -rw-r--r-- | Minecraft.Client/Minecraft.cpp | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/Minecraft.Client/Minecraft.cpp b/Minecraft.Client/Minecraft.cpp index 3192410d..aef61677 100644 --- a/Minecraft.Client/Minecraft.cpp +++ b/Minecraft.Client/Minecraft.cpp @@ -77,15 +77,15 @@ //#define DEBUG_RENDER_SHOWS_PACKETS 1 //#define SPLITSCREEN_TEST -// If not disabled, this creates an event queue on a seperate thread so that the Level::tick calls can be offloaded +// If not disabled, this creates an event queue on a seperate thread so that the Level::tick calls can be offloaded // from the main thread, and have longer to run, since it's called at 20Hz instead of 60 #define DISABLE_LEVELTICK_THREAD Minecraft *Minecraft::m_instance = NULL; -__int64 Minecraft::frameTimes[512]; -__int64 Minecraft::tickTimes[512]; +int64_t Minecraft::frameTimes[512]; +int64_t Minecraft::tickTimes[512]; int Minecraft::frameTimePos = 0; -__int64 Minecraft::warezTime = 0; +int64_t Minecraft::warezTime = 0; File Minecraft::workDir = File(L""); #ifdef __PSVITA__ @@ -94,7 +94,7 @@ TOUCHSCREENRECT QuickSelectRect[3]= { { 560, 890, 1360, 980 }, { 450, 840, 1449, 960 }, - { 320, 840, 1600, 970 }, + { 320, 840, 1600, 970 }, }; int QuickSelectBoxWidth[3]= @@ -680,7 +680,7 @@ void Minecraft::run() return; } - __int64 lastTime = System::currentTimeMillis(); + int64_t lastTime = System::currentTimeMillis(); int frames = 0; while (running) @@ -705,7 +705,7 @@ void Minecraft::run() timer->advanceTime(); } - __int64 beforeTickTime = System::nanoTime(); + int64_t beforeTickTime = System::nanoTime(); for (int i = 0; i < timer->ticks; i++) { ticks++; @@ -717,7 +717,7 @@ void Minecraft::run() // setScreen(new LevelConflictScreen()); // } } - __int64 tickDuraction = System::nanoTime() - beforeTickTime; + int64_t tickDuraction = System::nanoTime() - beforeTickTime; checkGlError(L"Pre render"); TileRenderer::fancy = options->fancyGraphics; @@ -1272,7 +1272,7 @@ void Minecraft::applyFrameMouseLook() void Minecraft::run_middle() { - static __int64 lastTime = 0; + static int64_t lastTime = 0; static bool bFirstTimeIntoGame = true; static bool bAutosaveTimerSet=false; static unsigned int uiAutosaveTimer=0; @@ -1332,7 +1332,7 @@ void Minecraft::run_middle() if( pDLCPack ) { if(!pDLCPack->hasPurchasedFile( DLCManager::e_DLCType_Texture, L"" )) - { + { bTrialTexturepack=true; } } @@ -1454,7 +1454,7 @@ void Minecraft::run_middle() { delete m_pPsPlusUpsell; m_pPsPlusUpsell = NULL; - + if ( ProfileManager.HasPlayStationPlus(i) ) { app.DebugPrintf("<Minecraft.cpp> Player_%i is now authorised for PsPlus.\n", i); @@ -1796,7 +1796,7 @@ void Minecraft::run_middle() timer->advanceTime(); } - //__int64 beforeTickTime = System::nanoTime(); + //int64_t beforeTickTime = System::nanoTime(); for (int i = 0; i < timer->ticks; i++) { bool bLastTimerTick = ( i == ( timer->ticks - 1 ) ); @@ -1882,7 +1882,7 @@ void Minecraft::run_middle() // CompressedTileStorage::tick(); // 4J added // SparseDataStorage::tick(); // 4J added } - //__int64 tickDuraction = System::nanoTime() - beforeTickTime; + //int64_t tickDuraction = System::nanoTime() - beforeTickTime; MemSect(31); checkGlError(L"Pre render"); MemSect(0); @@ -2084,14 +2084,14 @@ void Minecraft::emergencySave() setLevel(NULL); } -void Minecraft::renderFpsMeter(__int64 tickTime) +void Minecraft::renderFpsMeter(int64_t tickTime) { int nsPer60Fps = 1000000000l / 60; if (lastTimer == -1) { lastTimer = System::nanoTime(); } - __int64 now = System::nanoTime(); + int64_t now = System::nanoTime(); Minecraft::tickTimes[(Minecraft::frameTimePos) & (Minecraft::frameTimes_length - 1)] = tickTime; Minecraft::frameTimes[(Minecraft::frameTimePos++) & (Minecraft::frameTimes_length - 1)] = now - lastTimer; lastTimer = now; @@ -2123,7 +2123,7 @@ void Minecraft::renderFpsMeter(__int64 tickTime) t->vertex((float)(Minecraft::frameTimes_length), (float)( height - hh1 * 2), (float)( 0)); t->end(); - __int64 totalTime = 0; + int64_t totalTime = 0; for (int i = 0; i < Minecraft::frameTimes_length; i++) { totalTime += Minecraft::frameTimes[i]; @@ -2153,8 +2153,8 @@ void Minecraft::renderFpsMeter(__int64 tickTime) t->color(0xff000000 + cc * 256); } - __int64 time = Minecraft::frameTimes[i] / 200000; - __int64 time2 = Minecraft::tickTimes[i] / 200000; + int64_t time = Minecraft::frameTimes[i] / 200000; + int64_t time2 = Minecraft::tickTimes[i] / 200000; t->vertex((float)(i + 0.5f), (float)( height - time + 0.5f), (float)( 0)); t->vertex((float)(i + 0.5f), (float)( height + 0.5f), (float)( 0)); @@ -2234,7 +2234,7 @@ void Minecraft::levelTickThreadInitFunc() { AABB::CreateNewThreadStorage(); Vec3::CreateNewThreadStorage(); - IntCache::CreateNewThreadStorage(); + IntCache::CreateNewThreadStorage(); Compression::UseDefaultThreadStorage(); } @@ -2863,7 +2863,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) *piUse=IDS_TOOLTIPS_MILK; break; case Item::shears_Id: - { + { if(player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT; shared_ptr<Animal> animal = dynamic_pointer_cast<Animal>(hitResult->entity); if(!animal->isBaby()) *piUse=IDS_TOOLTIPS_SHEAR; @@ -3136,7 +3136,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) } if(player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT; - + if(ocelot->isTame()) { // 4J-PB - if you have a raw fish in your hand, you will feed the ocelot rather than have it sit/follow @@ -3153,7 +3153,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) } else { - *piUse=IDS_TOOLTIPS_FEED; + *piUse=IDS_TOOLTIPS_FEED; } } @@ -3182,9 +3182,9 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) } } } - + break; - + case eTYPE_PLAYER: { // Fix for #58576 - TU6: Content: Gameplay: Hit button prompt is available when attacking a host who has "Invisible" option turned on @@ -3230,7 +3230,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) } *piAction=IDS_TOOLTIPS_HIT; } - break; + break; case eTYPE_ZOMBIE: { shared_ptr<Zombie> zomb = dynamic_pointer_cast<Zombie>(hitResult->entity); @@ -3483,7 +3483,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) player->abilities.debugflying = !player->abilities.debugflying; player->abilities.flying = !player->abilities.flying; } -#endif // PSVITA +#endif // PSVITA } #endif @@ -3551,8 +3551,8 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) player->drop(); } - __uint64 ullButtonsPressed=player->ullButtonsPressed; - + uint64_t ullButtonsPressed=player->ullButtonsPressed; + bool selected = false; #ifdef __PSVITA__ // 4J-PB - use the touchscreen for quickselect @@ -3576,7 +3576,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) shared_ptr<ItemInstance> selectedItem = player->getSelectedItem(); // Dropping items happens over network, so if we only have one then assume that we dropped it and should hide the item int iCount=0; - + if(selectedItem != NULL) iCount=selectedItem->GetCount(); if(selectedItem != NULL && !( (player->ullButtonsPressed&(1LL<<MINECRAFT_ACTION_DROP)) && selectedItem->GetCount() == 1)) { @@ -3885,7 +3885,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) } #ifdef __PS3__ -// while(!g_tickLevelQueue.empty()) +// while(!g_tickLevelQueue.empty()) // { // Level* pLevel = g_tickLevelQueue.front(); // g_tickLevelQueue.pop(); @@ -4113,7 +4113,7 @@ void Minecraft::setLevel(MultiPlayerLevel *level, int message /*=-1*/, shared_pt player->resetPos(); gameMode->initPlayer(player); - + player->SetXboxPad(iPrimaryPlayer); for(int i=0;i<XUSER_MAX_COUNT;i++) @@ -4542,7 +4542,7 @@ void Minecraft::main() // 4J-PB - Can't call this for the first 5 seconds of a game - MS rule //if (ProfileManager.IsFullVersion()) { - name = L"Player" + _toString<__int64>(System::currentTimeMillis() % 1000); + name = L"Player" + _toString<int64_t>(System::currentTimeMillis() % 1000); sessionId = L"-"; /* 4J - TODO - get a session ID from somewhere? if (args.length > 0) name = args[0]; @@ -4647,7 +4647,7 @@ void Minecraft::delayTextureReload() reloadTextures = true; } -__int64 Minecraft::currentTimeMillis() +int64_t Minecraft::currentTimeMillis() { return System::currentTimeMillis();//(Sys.getTime() * 1000) / Sys.getTimerResolution(); } @@ -5018,8 +5018,8 @@ int Minecraft::MustSignInReturnedPSN(void *pParam, int iPad, C4JStorage::EMessag { Minecraft* pMinecraft = (Minecraft *)pParam; - if(result == C4JStorage::EMessage_ResultAccept) - { + if(result == C4JStorage::EMessage_ResultAccept) + { SQRNetworkManager_Orbis::AttemptPSNSignIn(&Minecraft::InGame_SignInReturned, pMinecraft, false, iPad); } |
