diff options
| author | rtm516 <rtm516@users.noreply.github.com> | 2026-03-07 19:55:44 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-07 13:55:44 -0600 |
| commit | 9cac3e039483c59477bae2edc03a3780afe49bd6 (patch) | |
| tree | 7f21f31b42b41438da81e11c07a9d9bb3cf4289a /Minecraft.Client/Minecraft.cpp | |
| parent | e5ad785803ff5867b5d5c38efb85947819eb72db (diff) | |
Change F3 rendering and add git version information (#836)
* Change F3 rendering and add git version information
* Change position, block, chunk and facing
* Limit position decimal places
* Move LCE unique to the bottom and add more java features
* Fix chunk information disappearing after y256
* Add chunk count information
* Move build number script to prebuild.ps1
* We dont need to specify vector and wstring are from std
* Restore build number to fix multiplayer
* Use short symbolic-ref
* Restore original BuildVer.h
---------
Co-authored-by: Loki <lokio.casebstv@gmail.com>
Co-authored-by: Loki Rautio <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Minecraft.cpp')
| -rw-r--r-- | Minecraft.Client/Minecraft.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/Minecraft.cpp b/Minecraft.Client/Minecraft.cpp index f268ec50..46e8497a 100644 --- a/Minecraft.Client/Minecraft.cpp +++ b/Minecraft.Client/Minecraft.cpp @@ -742,7 +742,7 @@ void Minecraft::run() while (System::currentTimeMillis() >= lastTime + 1000) { - fpsString = std::to_wstring(frames) + L" fps, " + std::to_wstring(Chunk::updates) + L" chunk updates"; + fpsString = std::to_wstring(frames) + L" fps (" + std::to_wstring(Chunk::updates) + L" chunk updates)"; Chunk::updates = 0; lastTime += 1000; frames = 0; @@ -2066,7 +2066,7 @@ void Minecraft::run_middle() while (System::nanoTime() >= lastTime + 1000000000) { MemSect(31); - fpsString = std::to_wstring(frames) + L" fps, " + std::to_wstring(Chunk::updates) + L" chunk updates"; + fpsString = std::to_wstring(frames) + L" fps (" + std::to_wstring(Chunk::updates) + L" chunk updates)"; MemSect(0); Chunk::updates = 0; lastTime += 1000000000; |
