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authorrtm516 <rtm516@users.noreply.github.com>2026-03-07 19:55:44 +0000
committerGitHub <noreply@github.com>2026-03-07 13:55:44 -0600
commit9cac3e039483c59477bae2edc03a3780afe49bd6 (patch)
tree7f21f31b42b41438da81e11c07a9d9bb3cf4289a /Minecraft.Client/Minecraft.cpp
parente5ad785803ff5867b5d5c38efb85947819eb72db (diff)
Change F3 rendering and add git version information (#836)
* Change F3 rendering and add git version information * Change position, block, chunk and facing * Limit position decimal places * Move LCE unique to the bottom and add more java features * Fix chunk information disappearing after y256 * Add chunk count information * Move build number script to prebuild.ps1 * We dont need to specify vector and wstring are from std * Restore build number to fix multiplayer * Use short symbolic-ref * Restore original BuildVer.h --------- Co-authored-by: Loki <lokio.casebstv@gmail.com> Co-authored-by: Loki Rautio <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Minecraft.cpp')
-rw-r--r--Minecraft.Client/Minecraft.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/Minecraft.cpp b/Minecraft.Client/Minecraft.cpp
index f268ec50..46e8497a 100644
--- a/Minecraft.Client/Minecraft.cpp
+++ b/Minecraft.Client/Minecraft.cpp
@@ -742,7 +742,7 @@ void Minecraft::run()
while (System::currentTimeMillis() >= lastTime + 1000)
{
- fpsString = std::to_wstring(frames) + L" fps, " + std::to_wstring(Chunk::updates) + L" chunk updates";
+ fpsString = std::to_wstring(frames) + L" fps (" + std::to_wstring(Chunk::updates) + L" chunk updates)";
Chunk::updates = 0;
lastTime += 1000;
frames = 0;
@@ -2066,7 +2066,7 @@ void Minecraft::run_middle()
while (System::nanoTime() >= lastTime + 1000000000)
{
MemSect(31);
- fpsString = std::to_wstring(frames) + L" fps, " + std::to_wstring(Chunk::updates) + L" chunk updates";
+ fpsString = std::to_wstring(frames) + L" fps (" + std::to_wstring(Chunk::updates) + L" chunk updates)";
MemSect(0);
Chunk::updates = 0;
lastTime += 1000000000;