diff options
| author | void_17 <61356189+void2012@users.noreply.github.com> | 2026-03-06 02:11:18 +0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-06 02:11:18 +0700 |
| commit | 55231bb8d3e1a4e2752ac3d444c4287eb0ca4e8b (patch) | |
| tree | 953c537a5c66e328e9f4ab29626cf738112d53c0 /Minecraft.Client/Minecraft.cpp | |
| parent | 7d6658fe5b3095f35093701b5ab669ffc291e875 (diff) | |
Remove AUTO_VAR macro and _toString function (#592)
Diffstat (limited to 'Minecraft.Client/Minecraft.cpp')
| -rw-r--r-- | Minecraft.Client/Minecraft.cpp | 76 |
1 files changed, 38 insertions, 38 deletions
diff --git a/Minecraft.Client/Minecraft.cpp b/Minecraft.Client/Minecraft.cpp index 3cc9ac59..b197638c 100644 --- a/Minecraft.Client/Minecraft.cpp +++ b/Minecraft.Client/Minecraft.cpp @@ -79,7 +79,7 @@ //#define DEBUG_RENDER_SHOWS_PACKETS 1 //#define SPLITSCREEN_TEST -// If not disabled, this creates an event queue on a seperate thread so that the Level::tick calls can be offloaded +// If not disabled, this creates an event queue on a seperate thread so that the Level::tick calls can be offloaded // from the main thread, and have longer to run, since it's called at 20Hz instead of 60 #define DISABLE_LEVELTICK_THREAD @@ -96,7 +96,7 @@ TOUCHSCREENRECT QuickSelectRect[3]= { { 560, 890, 1360, 980 }, { 450, 840, 1449, 960 }, - { 320, 840, 1600, 970 }, + { 320, 840, 1600, 970 }, }; int QuickSelectBoxWidth[3]= @@ -741,7 +741,7 @@ void Minecraft::run() while (System::currentTimeMillis() >= lastTime + 1000) { - fpsString = _toString<int>(frames) + L" fps, " + _toString<int>(Chunk::updates) + L" chunk updates"; + fpsString = std::to_wstring(frames) + L" fps, " + std::to_wstring(Chunk::updates) + L" chunk updates"; Chunk::updates = 0; lastTime += 1000; frames = 0; @@ -1286,7 +1286,7 @@ void Minecraft::run_middle() if( pDLCPack ) { if(!pDLCPack->hasPurchasedFile( DLCManager::e_DLCType_Texture, L"" )) - { + { bTrialTexturepack=true; } } @@ -1408,7 +1408,7 @@ void Minecraft::run_middle() { delete m_pPsPlusUpsell; m_pPsPlusUpsell = NULL; - + if ( ProfileManager.HasPlayStationPlus(i) ) { app.DebugPrintf("<Minecraft.cpp> Player_%i is now authorised for PsPlus.\n", i); @@ -2034,7 +2034,7 @@ void Minecraft::run_middle() while (System::nanoTime() >= lastTime + 1000000000) { MemSect(31); - fpsString = _toString<int>(frames) + L" fps, " + _toString<int>(Chunk::updates) + L" chunk updates"; + fpsString = std::to_wstring(frames) + L" fps, " + std::to_wstring(Chunk::updates) + L" chunk updates"; MemSect(0); Chunk::updates = 0; lastTime += 1000000000; @@ -2231,7 +2231,7 @@ void Minecraft::levelTickThreadInitFunc() { AABB::CreateNewThreadStorage(); Vec3::CreateNewThreadStorage(); - IntCache::CreateNewThreadStorage(); + IntCache::CreateNewThreadStorage(); Compression::UseDefaultThreadStorage(); } @@ -2861,10 +2861,10 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) shared_ptr<ItemInstance> heldItem = nullptr; if (player->inventory->IsHeldItem()) { - heldItem = player->inventory->getSelected(); + heldItem = player->inventory->getSelected(); } int heldItemId = heldItem != NULL ? heldItem->getItem()->id : -1; - + switch(entityType) { case eTYPE_CHICKEN: @@ -2906,7 +2906,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) case eTYPE_COW: { if(player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT; - + shared_ptr<Animal> animal = dynamic_pointer_cast<Animal>(hitResult->entity); if (animal->isLeashed() && animal->getLeashHolder() == player) @@ -2970,7 +2970,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) *piUse=IDS_TOOLTIPS_MILK; break; case Item::shears_Id: - { + { if(player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT; if(!animal->isBaby()) *piUse=IDS_TOOLTIPS_SHEAR; } @@ -2998,10 +2998,10 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) *piAction = IDS_TOOLTIPS_MINE; *piUse = IDS_TOOLTIPS_RIDE; // are we in the minecart already? - 4J-JEV: Doesn't matter anymore. break; - + case eTYPE_MINECART_FURNACE: *piAction = IDS_TOOLTIPS_MINE; - + // if you have coal, it'll go. Is there an object in hand? if (heldItemId == Item::coal_Id) *piUse=IDS_TOOLTIPS_USE; break; @@ -3082,7 +3082,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) if(player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT; shared_ptr<Pig> pig = dynamic_pointer_cast<Pig>(hitResult->entity); - + if (pig->isLeashed() && pig->getLeashHolder() == player) { *piUse=IDS_TOOLTIPS_UNLEASH; @@ -3225,7 +3225,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) shared_ptr<Ocelot> ocelot = dynamic_pointer_cast<Ocelot>(hitResult->entity); if(player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT; - + if (ocelot->isLeashed() && ocelot->getLeashHolder() == player) { *piUse = IDS_TOOLTIPS_UNLEASH; @@ -3254,7 +3254,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) } else { - *piUse=IDS_TOOLTIPS_FEED; + *piUse=IDS_TOOLTIPS_FEED; } } @@ -3277,7 +3277,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) } } break; - + case eTYPE_PLAYER: { // Fix for #58576 - TU6: Content: Gameplay: Hit button prompt is available when attacking a host who has "Invisible" option turned on @@ -3343,9 +3343,9 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) case eTYPE_HORSE: { shared_ptr<EntityHorse> horse = dynamic_pointer_cast<EntityHorse>(hitResult->entity); - + bool heldItemIsFood = false, heldItemIsLove = false, heldItemIsArmour = false; - + switch( heldItemId ) { case Item::wheat_Id: @@ -3400,7 +3400,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) *piUse = IDS_TOOLTIPS_FEED; } } - else if ( player->isSneaking() + else if ( player->isSneaking() || (heldItemId == Item::saddle_Id) || (horse->canWearArmor() && heldItemIsArmour) ) @@ -3409,7 +3409,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) if (*piUse == -1) *piUse = IDS_TOOLTIPS_OPEN; } else if ( horse->canWearBags() - && !horse->isChestedHorse() + && !horse->isChestedHorse() && (heldItemId == Tile::chest_Id) ) { // 4j - Attach saddle-bags (chest) to donkey or mule. @@ -3431,7 +3431,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) // 4j - Ride tamed horse. *piUse = IDS_TOOLTIPS_MOUNT; } - + if (player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT; } break; @@ -3471,7 +3471,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) } } *piAction=IDS_TOOLTIPS_HIT; - break; + break; } break; } @@ -3666,7 +3666,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) player->abilities.debugflying = !player->abilities.debugflying; player->abilities.flying = !player->abilities.flying; } -#endif // PSVITA +#endif // PSVITA } #endif @@ -3743,7 +3743,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) } __uint64 ullButtonsPressed=player->ullButtonsPressed; - + bool selected = false; #ifdef __PSVITA__ // 4J-PB - use the touchscreen for quickselect @@ -3768,7 +3768,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) shared_ptr<ItemInstance> selectedItem = player->getSelectedItem(); // Dropping items happens over network, so if we only have one then assume that we dropped it and should hide the item int iCount=0; - + if(selectedItem != NULL) iCount=selectedItem->GetCount(); if(selectedItem != NULL && !( (player->ullButtonsPressed&(1LL<<MINECRAFT_ACTION_DROP)) && selectedItem->GetCount() == 1)) { @@ -4077,7 +4077,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) } #ifdef __PS3__ -// while(!g_tickLevelQueue.empty()) +// while(!g_tickLevelQueue.empty()) // { // Level* pLevel = g_tickLevelQueue.front(); // g_tickLevelQueue.pop(); @@ -4305,7 +4305,7 @@ void Minecraft::setLevel(MultiPlayerLevel *level, int message /*=-1*/, shared_pt player->resetPos(); gameMode->initPlayer(player); - + player->SetXboxPad(iPrimaryPlayer); for(int i=0;i<XUSER_MAX_COUNT;i++) @@ -4432,7 +4432,7 @@ void Minecraft::prepareLevel(int title) wstring Minecraft::gatherStats1() { //return levelRenderer->gatherStats1(); - return L"Time to autosave: " + _toString<unsigned int>( app.SecondsToAutosave() ) + L"s"; + return L"Time to autosave: " + std::to_wstring( app.SecondsToAutosave() ) + L"s"; } wstring Minecraft::gatherStats2() @@ -4610,7 +4610,7 @@ void Minecraft::startAndConnectTo(const wstring& name, const wstring& sid, const } else { - minecraft->user = new User(L"Player" + _toString<int>(System::currentTimeMillis() % 1000), L""); + minecraft->user = new User(L"Player" + std::to_wstring(System::currentTimeMillis() % 1000), L""); } } //else @@ -4691,7 +4691,7 @@ void Minecraft::main() } app.DebugPrintf("\n\n\n\n\n"); - + for(unsigned int i = 0; i < 256; ++i) { if(Tile::tiles[i] != NULL) @@ -4705,7 +4705,7 @@ void Minecraft::main() // 4J-PB - Can't call this for the first 5 seconds of a game - MS rule //if (ProfileManager.IsFullVersion()) { - name = L"Player" + _toString<__int64>(System::currentTimeMillis() % 1000); + name = L"Player" + std::to_wstring(System::currentTimeMillis() % 1000); sessionId = L"-"; /* 4J - TODO - get a session ID from somewhere? if (args.length > 0) name = args[0]; @@ -5106,8 +5106,8 @@ void Minecraft::tickAllConnections() bool Minecraft::addPendingClientTextureRequest(const wstring &textureName) { - AUTO_VAR(it, find( m_pendingTextureRequests.begin(), m_pendingTextureRequests.end(), textureName)); - if( it == m_pendingTextureRequests.end() ) + auto it = find(m_pendingTextureRequests.begin(), m_pendingTextureRequests.end(), textureName); + if( it == m_pendingTextureRequests.end() ) { m_pendingTextureRequests.push_back(textureName); return true; @@ -5117,8 +5117,8 @@ bool Minecraft::addPendingClientTextureRequest(const wstring &textureName) void Minecraft::handleClientTextureReceived(const wstring &textureName) { - AUTO_VAR(it, find( m_pendingTextureRequests.begin(), m_pendingTextureRequests.end(), textureName)); - if( it != m_pendingTextureRequests.end() ) + auto it = find(m_pendingTextureRequests.begin(), m_pendingTextureRequests.end(), textureName); + if( it != m_pendingTextureRequests.end() ) { m_pendingTextureRequests.erase(it); } @@ -5148,8 +5148,8 @@ int Minecraft::MustSignInReturnedPSN(void *pParam, int iPad, C4JStorage::EMessag { Minecraft* pMinecraft = (Minecraft *)pParam; - if(result == C4JStorage::EMessage_ResultAccept) - { + if(result == C4JStorage::EMessage_ResultAccept) + { SQRNetworkManager_Orbis::AttemptPSNSignIn(&Minecraft::InGame_SignInReturned, pMinecraft, false, iPad); } |
