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authorrtm516 <rtm516@users.noreply.github.com>2026-03-07 19:55:44 +0000
committerGitHub <noreply@github.com>2026-03-07 13:55:44 -0600
commit9cac3e039483c59477bae2edc03a3780afe49bd6 (patch)
tree7f21f31b42b41438da81e11c07a9d9bb3cf4289a /Minecraft.Client/Minecraft.Client.vcxproj
parente5ad785803ff5867b5d5c38efb85947819eb72db (diff)
Change F3 rendering and add git version information (#836)
* Change F3 rendering and add git version information * Change position, block, chunk and facing * Limit position decimal places * Move LCE unique to the bottom and add more java features * Fix chunk information disappearing after y256 * Add chunk count information * Move build number script to prebuild.ps1 * We dont need to specify vector and wstring are from std * Restore build number to fix multiplayer * Use short symbolic-ref * Restore original BuildVer.h --------- Co-authored-by: Loki <lokio.casebstv@gmail.com> Co-authored-by: Loki Rautio <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Minecraft.Client.vcxproj')
-rw-r--r--Minecraft.Client/Minecraft.Client.vcxproj12
1 files changed, 12 insertions, 0 deletions
diff --git a/Minecraft.Client/Minecraft.Client.vcxproj b/Minecraft.Client/Minecraft.Client.vcxproj
index e574265d..d97cbc38 100644
--- a/Minecraft.Client/Minecraft.Client.vcxproj
+++ b/Minecraft.Client/Minecraft.Client.vcxproj
@@ -1596,6 +1596,12 @@ if not exist "$(TargetDir)\savedata" mkdir "$(TargetDir)\savedata"</Command>
<PostBuildEvent>
<Message>Run post-build script</Message>
</PostBuildEvent>
+ <PreBuildEvent>
+ <Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)prebuild.ps1"</Command>
+ </PreBuildEvent>
+ <PreBuildEvent>
+ <Message>Run pre-build script</Message>
+ </PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64EC'">
<ClCompile>
@@ -1825,6 +1831,12 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<DeploymentType>CopyToHardDrive</DeploymentType>
<DeploymentFiles>$(RemoteRoot)=$(ImagePath);$(RemoteRoot)\res=Xbox\res;$(RemoteRoot)=Xbox\AvatarAwards;$(RemoteRoot)\Tutorial=Xbox\Tutorial\Tutorial;$(RemoteRoot)=Xbox\584111F70AAAAAAA;$(RemoteRoot)=Xbox\kinect\speech;$(RemoteRoot)=Xbox\XZP\TMSFiles.xzp</DeploymentFiles>
</Deploy>
+ <PreBuildEvent>
+ <Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)prebuild.ps1"</Command>
+ </PreBuildEvent>
+ <PreBuildEvent>
+ <Message>Run pre-build script</Message>
+ </PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64EC'">
<ClCompile>