aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/Minecraft.Client.vcxproj
diff options
context:
space:
mode:
authorvoid_17 <61356189+void2012@users.noreply.github.com>2026-03-02 01:23:23 +0700
committerGitHub <noreply@github.com>2026-03-02 01:23:23 +0700
commit3bf5db95841e950c0d4424f542a692fcd8b29642 (patch)
treee076bc9df4f7e1862fcf9493b643c9e5e075c1d3 /Minecraft.Client/Minecraft.Client.vcxproj
parentb865228eed3880c47a36f3c6c581e64297c59e67 (diff)
parentec61d19d783da9dcc212aab5298ec98329280afd (diff)
Merge pull request #34 from galenguyer/fix-release-assets
Copy release assets instead of changing working directory at runtime
Diffstat (limited to 'Minecraft.Client/Minecraft.Client.vcxproj')
-rw-r--r--Minecraft.Client/Minecraft.Client.vcxproj14
1 files changed, 12 insertions, 2 deletions
diff --git a/Minecraft.Client/Minecraft.Client.vcxproj b/Minecraft.Client/Minecraft.Client.vcxproj
index 8e54bc42..a6aeac2e 100644
--- a/Minecraft.Client/Minecraft.Client.vcxproj
+++ b/Minecraft.Client/Minecraft.Client.vcxproj
@@ -1304,7 +1304,12 @@ if not exist "$(TargetDir)\savedata" mkdir "$(TargetDir)\savedata"</Command>
<PostBuildEvent>
<Message>Copying sound assets to output directory</Message>
<Command>xcopy /q /y /i /s /e "$(ProjectDir)Durango\Sound" "$(OutDir)Durango\Sound"
-xcopy /q /y /i /s /e "$(ProjectDir)music" "$(OutDir)music"</Command>
+xcopy /q /y /i /s /e "$(ProjectDir)music" "$(OutDir)music"
+xcopy /q /y /i /s /e "$(ProjectDir)Windows64\GameHDD" "$(OutDir)Windows64\GameHDD"
+xcopy /q /y /i /s /e "$(ProjectDir)Common\Media" "$(OutDir)Common\Media"
+xcopy /q /y /i /s /e "$(ProjectDir)Common\res" "$(OutDir)Common\res"
+xcopy /q /y /i /s /e "$(ProjectDir)Common\Trial" "$(OutDir)Common\Trial"
+xcopy /q /y /i /s /e "$(ProjectDir)Common\Tutorial" "$(OutDir)Common\Tutorial"</Command>
</PostBuildEvent>
<ImageXex>
<ConfigurationFile>$(ProjectDir)xbox\xex-dev.xml</ConfigurationFile>
@@ -1437,7 +1442,12 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<PostBuildEvent>
<Message>Copying sound assets to output directory</Message>
<Command>xcopy /q /y /i /s /e "$(ProjectDir)Durango\Sound" "$(OutDir)Durango\Sound"
-xcopy /q /y /i /s /e "$(ProjectDir)music" "$(OutDir)music"</Command>
+xcopy /q /y /i /s /e "$(ProjectDir)music" "$(OutDir)music"
+xcopy /q /y /i /s /e "$(ProjectDir)Windows64\GameHDD" "$(OutDir)Windows64\GameHDD"
+xcopy /q /y /i /s /e "$(ProjectDir)Common\Media" "$(OutDir)Common\Media"
+xcopy /q /y /i /s /e "$(ProjectDir)Common\res" "$(OutDir)Common\res"
+xcopy /q /y /i /s /e "$(ProjectDir)Common\Trial" "$(OutDir)Common\Trial"
+xcopy /q /y /i /s /e "$(ProjectDir)Common\Tutorial" "$(OutDir)Common\Tutorial"</Command>
</PostBuildEvent>
<ImageXex>
<ConfigurationFile>$(ProjectDir)xbox\xex-dev.xml</ConfigurationFile>