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authorqwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com>2026-03-16 21:44:26 -0500
committerGitHub <noreply@github.com>2026-03-16 21:44:26 -0500
commitce739f6045ec72127491286ea3f3f21e537c1b55 (patch)
treef33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.Client/LocalPlayer.h
parent255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff)
parent5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff)
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.Client/LocalPlayer.h')
-rw-r--r--Minecraft.Client/LocalPlayer.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/LocalPlayer.h b/Minecraft.Client/LocalPlayer.h
index 0a5b14b2..2198c489 100644
--- a/Minecraft.Client/LocalPlayer.h
+++ b/Minecraft.Client/LocalPlayer.h
@@ -52,12 +52,12 @@ public:
virtual ~LocalPlayer();
int m_iScreenSection; // assuming 4player splitscreen for now, or -1 for single player
- __uint64 ullButtonsPressed; // Stores the button presses, since the inputmanager can be ticked faster than the minecraft
+ uint64_t ullButtonsPressed; // Stores the button presses, since the inputmanager can be ticked faster than the minecraft
// player tick, and a button press and release combo can be missed in the minecraft::tick
- __uint64 ullDpad_last;
- __uint64 ullDpad_this;
- __uint64 ullDpad_filtered;
+ uint64_t ullDpad_last;
+ uint64_t ullDpad_this;
+ uint64_t ullDpad_filtered;
// 4J-PB - moved these in from the minecraft structure, since they are per player things for splitscreen
//int ticks;
@@ -105,7 +105,7 @@ public:
virtual void readAdditionalSaveData(CompoundTag *entityTag);
virtual void closeContainer();
virtual void openTextEdit(shared_ptr<TileEntity> sign);
- virtual bool openContainer(shared_ptr<Container> container); // 4J added bool return
+ virtual bool openContainer(shared_ptr<Container> container); // 4J added bool return
virtual bool openHopper(shared_ptr<HopperTileEntity> container); // 4J added bool return
virtual bool openHopper(shared_ptr<MinecartHopper> container); // 4J added bool return
virtual bool openHorseInventory(shared_ptr<EntityHorse> horse, shared_ptr<Container> container); // 4J added bool return