diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/LocalPlayer.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/LocalPlayer.h')
| -rw-r--r-- | Minecraft.Client/LocalPlayer.h | 82 |
1 files changed, 51 insertions, 31 deletions
diff --git a/Minecraft.Client/LocalPlayer.h b/Minecraft.Client/LocalPlayer.h index b1e8dd23..0a5b14b2 100644 --- a/Minecraft.Client/LocalPlayer.h +++ b/Minecraft.Client/LocalPlayer.h @@ -23,6 +23,8 @@ class LocalPlayer : public Player public: static const int SPRINT_DURATION = 20 * 30; + eINSTANCEOF GetType() { return eTYPE_LOCALPLAYER; } + Input *input; protected: Minecraft *minecraft; @@ -43,15 +45,15 @@ public: float yBob, xBob; float yBobO, xBobO; + float portalTime; + float oPortalTime; + LocalPlayer(Minecraft *minecraft, Level *level, User *user, int dimension); virtual ~LocalPlayer(); - void move(double xa, double ya, double za, bool noEntityCubes=false); // 4J - added noEntityCubes parameter - - int m_iScreenSection; // assuming 4player splitscreen for now, or -1 for single player __uint64 ullButtonsPressed; // Stores the button presses, since the inputmanager can be ticked faster than the minecraft - // player tick, and a button press and release combo can be missed in the minecraft::tick + // player tick, and a button press and release combo can be missed in the minecraft::tick __uint64 ullDpad_last; __uint64 ullDpad_this; @@ -68,7 +70,10 @@ public: private: float flyX, flyY, flyZ; - + + int jumpRidingTicks; + float jumpRidingScale; + protected: // 4J-PB - player's xbox pad int m_iPad; @@ -76,49 +81,54 @@ protected: bool m_bIsIdle; private: - // local player fly - // -------------------------------------------------------------------------- - // smooth camera settings + // local player fly + // -------------------------------------------------------------------------- + // smooth camera settings SmoothFloat smoothFlyX; - SmoothFloat smoothFlyY; - SmoothFloat smoothFlyZ; + SmoothFloat smoothFlyY; + SmoothFloat smoothFlyZ; - void calculateFlight(float xa, float ya, float za); + void calculateFlight(float xa, float ya, float za); public: virtual void serverAiStep(); protected: - bool isEffectiveAI(); + bool isEffectiveAi(); public: - virtual void aiStep(); + virtual void aiStep(); virtual void changeDimension(int i); virtual float getFieldOfViewModifier(); - virtual void addAdditonalSaveData(CompoundTag *entityTag); - virtual void readAdditionalSaveData(CompoundTag *entityTag); - virtual void closeContainer(); - virtual void openTextEdit(shared_ptr<SignTileEntity> sign); - virtual bool openContainer(shared_ptr<Container> container); // 4J added bool return - virtual bool startCrafting(int x, int y, int z); // 4J added bool return - virtual bool startEnchanting(int x, int y, int z); // 4J added bool return + virtual void addAdditonalSaveData(CompoundTag *entityTag); + virtual void readAdditionalSaveData(CompoundTag *entityTag); + virtual void closeContainer(); + virtual void openTextEdit(shared_ptr<TileEntity> sign); + virtual bool openContainer(shared_ptr<Container> container); // 4J added bool return + virtual bool openHopper(shared_ptr<HopperTileEntity> container); // 4J added bool return + virtual bool openHopper(shared_ptr<MinecartHopper> container); // 4J added bool return + virtual bool openHorseInventory(shared_ptr<EntityHorse> horse, shared_ptr<Container> container); // 4J added bool return + virtual bool startCrafting(int x, int y, int z); // 4J added bool return + virtual bool openFireworks(int x, int y, int z); // 4J added + virtual bool startEnchanting(int x, int y, int z, const wstring &name); // 4J added bool return virtual bool startRepairing(int x, int y, int z); - virtual bool openFurnace(shared_ptr<FurnaceTileEntity> furnace); // 4J added bool return + virtual bool openFurnace(shared_ptr<FurnaceTileEntity> furnace); // 4J added bool return virtual bool openBrewingStand(shared_ptr<BrewingStandTileEntity> brewingStand); // 4J added bool return - virtual bool openTrap(shared_ptr<DispenserTileEntity> trap); // 4J added bool return - virtual bool openTrading(shared_ptr<Merchant> traderTarget); + virtual bool openBeacon(shared_ptr<BeaconTileEntity> beacon); // 4J added bool return + virtual bool openTrap(shared_ptr<DispenserTileEntity> trap); // 4J added bool return + virtual bool openTrading(shared_ptr<Merchant> traderTarget, const wstring &name); virtual void crit(shared_ptr<Entity> e); virtual void magicCrit(shared_ptr<Entity> e); - virtual void take(shared_ptr<Entity> e, int orgCount); - virtual void chat(const wstring& message); + virtual void take(shared_ptr<Entity> e, int orgCount); + virtual void chat(const wstring& message); virtual bool isSneaking(); //virtual bool isIdle(); - virtual void hurtTo(int newHealth, ETelemetryChallenges damageSource); - virtual void respawn(); - virtual void animateRespawn(); - virtual void displayClientMessage(int messageId); - virtual void awardStat(Stat *stat, byteArray param); + virtual void hurtTo(float newHealth, ETelemetryChallenges damageSource); + virtual void respawn(); + virtual void animateRespawn(); + virtual void displayClientMessage(int messageId); + virtual void awardStat(Stat *stat, byteArray param); virtual int ThirdPersonView() { return m_iThirdPersonView;} // 4J - have changed 3rd person view to be 0 if not enabled, 1 for mode like original, 2 reversed mode virtual void SetThirdPersonView(int val) {m_iThirdPersonView=val;} @@ -175,6 +185,17 @@ public: void setSprinting(bool value); void setExperienceValues(float experienceProgress, int totalExp, int experienceLevel); + // virtual void sendMessage(ChatMessageComponent *message); // 4J: removed + virtual Pos getCommandSenderWorldPosition(); + virtual shared_ptr<ItemInstance> getCarriedItem(); + virtual void playSound(int soundId, float volume, float pitch); + bool isRidingJumpable(); + float getJumpRidingScale(); + +protected: + virtual void sendRidingJump(); + +public: bool hasPermission(EGameCommand command); void updateRichPresence(); @@ -183,7 +204,6 @@ public: float m_sessionTimeStart; float m_dimensionTimeStart; -public: void SetSessionTimerStart(void); float getSessionTimer(void); |
