diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/LocalPlayer.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/LocalPlayer.cpp')
| -rw-r--r-- | Minecraft.Client/LocalPlayer.cpp | 106 |
1 files changed, 53 insertions, 53 deletions
diff --git a/Minecraft.Client/LocalPlayer.cpp b/Minecraft.Client/LocalPlayer.cpp index 7988416a..d743543e 100644 --- a/Minecraft.Client/LocalPlayer.cpp +++ b/Minecraft.Client/LocalPlayer.cpp @@ -56,7 +56,7 @@ #ifndef _DURANGO #include "..\Minecraft.World\CommonStats.h" #endif -extern ConsoleUIController ui; + LocalPlayer::LocalPlayer(Minecraft *minecraft, Level *level, User *user, int dimension) : Player(level, user->name) @@ -79,11 +79,11 @@ LocalPlayer::LocalPlayer(Minecraft *minecraft, Level *level, User *user, int dim this->minecraft = minecraft; this->dimension = dimension; - if (user != nullptr && user->name.length() > 0) + if (user != NULL && user->name.length() > 0) { customTextureUrl = L"http://s3.amazonaws.com/MinecraftSkins/" + user->name + L".png"; } - if( user != nullptr ) + if( user != NULL ) { this->name = user->name; //wprintf(L"Created LocalPlayer with name %ls\n", name.c_str() ); @@ -95,7 +95,7 @@ LocalPlayer::LocalPlayer(Minecraft *minecraft, Level *level, User *user, int dim } } - input = nullptr; + input = NULL; m_iPad = -1; m_iScreenSection=C4JRender::VIEWPORT_TYPE_FULLSCREEN; // assume singleplayer default m_bPlayerRespawned=false; @@ -124,7 +124,7 @@ LocalPlayer::LocalPlayer(Minecraft *minecraft, Level *level, User *user, int dim LocalPlayer::~LocalPlayer() { - if( this->input != nullptr ) + if( this->input != NULL ) delete input; } @@ -188,9 +188,9 @@ void LocalPlayer::aiStep() { if (!level->isClientSide) { - if (riding != nullptr) this->ride(nullptr); + if (riding != NULL) this->ride(nullptr); } - if (minecraft->screen != nullptr) minecraft->setScreen(nullptr); + if (minecraft->screen != NULL) minecraft->setScreen(NULL); if (portalTime == 0) { @@ -389,11 +389,11 @@ void LocalPlayer::aiStep() jumpRidingTicks++; if (jumpRidingTicks < 10) { - jumpRidingScale = static_cast<float>(jumpRidingTicks) * .1f; + jumpRidingScale = (float) jumpRidingTicks * .1f; } else { - jumpRidingScale = .8f + (2.f / static_cast<float>(jumpRidingTicks - 9)) * .1f; + jumpRidingScale = .8f + (2.f / ((float) (jumpRidingTicks - 9))) * .1f; } } } @@ -427,9 +427,9 @@ void LocalPlayer::aiStep() #ifdef _DEBUG_MENUS_ENABLED if(abilities.debugflying) { - flyX = static_cast<float>(viewVector->x) * input->ya; - flyY = static_cast<float>(viewVector->y) * input->ya; - flyZ = static_cast<float>(viewVector->z) * input->ya; + flyX = (float)viewVector->x * input->ya; + flyY = (float)viewVector->y * input->ya; + flyZ = (float)viewVector->z * input->ya; } else #endif @@ -437,11 +437,11 @@ void LocalPlayer::aiStep() if( isSprinting() ) { // Accelrate up to full speed if we are sprinting, moving in the direction of the view vector - flyX = static_cast<float>(viewVector->x) * input->ya; - flyY = static_cast<float>(viewVector->y) * input->ya; - flyZ = static_cast<float>(viewVector->z) * input->ya; + flyX = (float)viewVector->x * input->ya; + flyY = (float)viewVector->y * input->ya; + flyZ = (float)viewVector->z * input->ya; - float scale = static_cast<float>(SPRINT_DURATION - sprintTime)/10.0f; + float scale = ((float)(SPRINT_DURATION - sprintTime))/10.0f; scale = scale * scale; if ( scale > 1.0f ) scale = 1.0f; flyX *= scale; @@ -544,7 +544,7 @@ float LocalPlayer::getFieldOfViewModifier() if (isUsingItem() && getUseItem()->id == Item::bow->id) { int ticksHeld = getTicksUsingItem(); - float scale = static_cast<float>(ticksHeld) / BowItem::MAX_DRAW_DURATION; + float scale = (float) ticksHeld / BowItem::MAX_DRAW_DURATION; if (scale > 1) { scale = 1; @@ -574,7 +574,7 @@ void LocalPlayer::readAdditionalSaveData(CompoundTag *entityTag) void LocalPlayer::closeContainer() { Player::closeContainer(); - minecraft->setScreen(nullptr); + minecraft->setScreen(NULL); // 4J - Close any xui here // Fix for #9164 - CRASH: MP: Title crashes upon opening a chest and having another user destroy it. @@ -705,21 +705,21 @@ bool LocalPlayer::openTrading(shared_ptr<Merchant> traderTarget, const wstring & void LocalPlayer::crit(shared_ptr<Entity> e) { - shared_ptr<CritParticle> critParticle = std::make_shared<CritParticle>(reinterpret_cast<Level*>(minecraft->level), e); + shared_ptr<CritParticle> critParticle = shared_ptr<CritParticle>( new CritParticle((Level *)minecraft->level, e) ); critParticle->CritParticlePostConstructor(); minecraft->particleEngine->add(critParticle); } void LocalPlayer::magicCrit(shared_ptr<Entity> e) { - shared_ptr<CritParticle> critParticle = std::make_shared<CritParticle>(reinterpret_cast<Level*>(minecraft->level), e, eParticleType_magicCrit); + shared_ptr<CritParticle> critParticle = shared_ptr<CritParticle>( new CritParticle((Level *)minecraft->level, e, eParticleType_magicCrit) ); critParticle->CritParticlePostConstructor(); minecraft->particleEngine->add(critParticle); } void LocalPlayer::take(shared_ptr<Entity> e, int orgCount) { - minecraft->particleEngine->add(std::make_shared<TakeAnimationParticle>(reinterpret_cast<Level*>(minecraft->level), e, shared_from_this(), -0.5f)); + minecraft->particleEngine->add( shared_ptr<TakeAnimationParticle>( new TakeAnimationParticle((Level *)minecraft->level, e, shared_from_this(), -0.5f) ) ); } void LocalPlayer::chat(const wstring& message) @@ -754,8 +754,8 @@ void LocalPlayer::hurtTo(float newHealth, ETelemetryChallenges damageSource) if( this->getHealth() <= 0) { - int deathTime = static_cast<int>(level->getGameTime() % Level::TICKS_PER_DAY)/1000; - int carriedId = inventory->getSelected() == nullptr ? 0 : inventory->getSelected()->id; + int deathTime = (int)(level->getGameTime() % Level::TICKS_PER_DAY)/1000; + int carriedId = inventory->getSelected() == NULL ? 0 : inventory->getSelected()->id; TelemetryManager->RecordPlayerDiedOrFailed(GetXboxPad(), 0, y, 0, 0, carriedId, 0, damageSource); // if there are any xuiscenes up for this player, close them @@ -800,11 +800,11 @@ void LocalPlayer::awardStat(Stat *stat, byteArray param) delete [] param.data; if (!app.CanRecordStatsAndAchievements()) return; - if (stat == nullptr) return; + if (stat == NULL) return; if (stat->isAchievement()) { - Achievement *ach = static_cast<Achievement *>(stat); + Achievement *ach = (Achievement *) stat; // 4J-PB - changed to attempt to award everytime - the award may need a storage device, so needs a primary player, and the player may not have been a primary player when they first 'got' the award // so let the award manager figure it out //if (!minecraft->stats[m_iPad]->hasTaken(ach)) @@ -830,7 +830,7 @@ void LocalPlayer::awardStat(Stat *stat, byteArray param) } // 4J-JEV: To stop spamming trophies. - unsigned long long achBit = static_cast<unsigned long long>(1) << ach->getAchievementID(); + unsigned long long achBit = ((unsigned long long)1) << ach->getAchievementID(); if ( !(achBit & m_awardedThisSession) ) { ProfileManager.Award(m_iPad, ach->getAchievementID()); @@ -1196,7 +1196,7 @@ void LocalPlayer::playSound(int soundId, float volume, float pitch) bool LocalPlayer::isRidingJumpable() { - return riding != nullptr && riding->GetType() == eTYPE_HORSE; + return riding != NULL && riding->GetType() == eTYPE_HORSE; } float LocalPlayer::getJumpRidingScale() @@ -1215,9 +1215,9 @@ bool LocalPlayer::hasPermission(EGameCommand command) void LocalPlayer::onCrafted(shared_ptr<ItemInstance> item) { - if( minecraft->localgameModes[m_iPad] != nullptr ) + if( minecraft->localgameModes[m_iPad] != NULL ) { - TutorialMode *gameMode = static_cast<TutorialMode *>(minecraft->localgameModes[m_iPad]); + TutorialMode *gameMode = (TutorialMode *)minecraft->localgameModes[m_iPad]; gameMode->getTutorial()->onCrafted(item); } } @@ -1239,8 +1239,8 @@ void LocalPlayer::mapPlayerChunk(const unsigned int flagTileType) int cx = this->xChunk; int cz = this->zChunk; - int pZ = static_cast<int>(floor(this->z)) %16; - int pX = static_cast<int>(floor(this->x)) %16; + int pZ = ((int) floor(this->z)) %16; + int pX = ((int) floor(this->x)) %16; cout<<"player in chunk ("<<cx<<","<<cz<<") at (" <<this->x<<","<<this->y<<","<<this->z<<")\n"; @@ -1272,14 +1272,14 @@ void LocalPlayer::mapPlayerChunk(const unsigned int flagTileType) void LocalPlayer::handleMouseDown(int button, bool down) { // 4J Stu - We should not accept any input while asleep, except the above to wake up - if(isSleeping() && level != nullptr && level->isClientSide) + if(isSleeping() && level != NULL && level->isClientSide) { return; } if (!down) missTime = 0; if (button == 0 && missTime > 0) return; - if (down && minecraft->hitResult != nullptr && minecraft->hitResult->type == HitResult::TILE && button == 0) + if (down && minecraft->hitResult != NULL && minecraft->hitResult->type == HitResult::TILE && button == 0) { int x = minecraft->hitResult->x; int y = minecraft->hitResult->y; @@ -1328,9 +1328,9 @@ bool LocalPlayer::creativeModeHandleMouseClick(int button, bool buttonPressed) } // Get distance from last click point in each axis - float dX = static_cast<float>(x) - lastClickX; - float dY = static_cast<float>(y) - lastClickY; - float dZ = static_cast<float>(z) - lastClickZ; + float dX = (float)x - lastClickX; + float dY = (float)y - lastClickY; + float dZ = (float)z - lastClickZ; bool newClick = false; float ddx = dX - lastClickdX; @@ -1436,9 +1436,9 @@ bool LocalPlayer::creativeModeHandleMouseClick(int button, bool buttonPressed) else { // First click - just record position & handle - lastClickX = static_cast<float>(x); - lastClickY = static_cast<float>(y); - lastClickZ = static_cast<float>(z); + lastClickX = (float)x; + lastClickY = (float)y; + lastClickZ = (float)z; // If we actually placed an item, then move into the init state as we are going to be doing the special creative mode auto repeat bool itemPlaced = handleMouseClick(button); // If we're sprinting or riding, don't auto-repeat at all. With auto repeat on, we can quickly place fires causing photosensitivity issues due to rapid flashing @@ -1486,7 +1486,7 @@ bool LocalPlayer::handleMouseClick(int button) // 4J-PB - Adding a special case in here for sleeping in a bed in a multiplayer game - we need to wake up, and we don't have the inbedchatscreen with a button - if(button==1 && (isSleeping() && level != nullptr && level->isClientSide)) + if(button==1 && (isSleeping() && level != NULL && level->isClientSide)) { if(lastClickState == lastClick_oldRepeat) return false; @@ -1497,14 +1497,14 @@ bool LocalPlayer::handleMouseClick(int button) } // 4J Stu - We should not accept any input while asleep, except the above to wake up - if(isSleeping() && level != nullptr && level->isClientSide) + if(isSleeping() && level != NULL && level->isClientSide) { return false; } shared_ptr<ItemInstance> oldItem = inventory->getSelected(); - if (minecraft->hitResult == nullptr) + if (minecraft->hitResult == NULL) { if (button == 0 && minecraft->localgameModes[GetXboxPad()]->hasMissTime()) missTime = 10; } @@ -1555,7 +1555,7 @@ bool LocalPlayer::handleMouseClick(int button) else { shared_ptr<ItemInstance> item = oldItem; - int oldCount = item != nullptr ? item->count : 0; + int oldCount = item != NULL ? item->count : 0; bool usedItem = false; if (minecraft->gameMode->useItemOn(minecraft->localplayers[GetXboxPad()], level, item, x, y, z, face, minecraft->hitResult->pos, false, &usedItem)) { @@ -1568,7 +1568,7 @@ bool LocalPlayer::handleMouseClick(int button) //app.DebugPrintf("Player %d is swinging\n",GetXboxPad()); swing(); } - if (item == nullptr) + if (item == NULL) { return false; } @@ -1587,7 +1587,7 @@ bool LocalPlayer::handleMouseClick(int button) if (mayUse && button == 1) { shared_ptr<ItemInstance> item = inventory->getSelected(); - if (item != nullptr) + if (item != NULL) { if (minecraft->gameMode->useItem(minecraft->localplayers[GetXboxPad()], level, item)) { @@ -1603,23 +1603,23 @@ void LocalPlayer::updateRichPresence() if((m_iPad!=-1)/* && !ui.GetMenuDisplayed(m_iPad)*/ ) { shared_ptr<ItemInstance> selectedItem = inventory->getSelected(); - if(selectedItem != nullptr && selectedItem->id == Item::fishingRod_Id) + if(selectedItem != NULL && selectedItem->id == Item::fishingRod_Id) { app.SetRichPresenceContext(m_iPad,CONTEXT_GAME_STATE_FISHING); } - else if(selectedItem != nullptr && selectedItem->id == Item::map_Id) + else if(selectedItem != NULL && selectedItem->id == Item::map_Id) { app.SetRichPresenceContext(m_iPad,CONTEXT_GAME_STATE_MAP); } - else if ( (riding != nullptr) && riding->instanceof(eTYPE_MINECART) ) + else if ( (riding != NULL) && riding->instanceof(eTYPE_MINECART) ) { app.SetRichPresenceContext(m_iPad,CONTEXT_GAME_STATE_RIDING_MINECART); } - else if ( (riding != nullptr) && riding->instanceof(eTYPE_BOAT) ) + else if ( (riding != NULL) && riding->instanceof(eTYPE_BOAT) ) { app.SetRichPresenceContext(m_iPad,CONTEXT_GAME_STATE_BOATING); } - else if ( (riding != nullptr) && riding->instanceof(eTYPE_PIG) ) + else if ( (riding != NULL) && riding->instanceof(eTYPE_PIG) ) { app.SetRichPresenceContext(m_iPad,CONTEXT_GAME_STATE_RIDING_PIG); } @@ -1660,13 +1660,13 @@ float LocalPlayer::getAndResetChangeDimensionTimer() void LocalPlayer::handleCollectItem(shared_ptr<ItemInstance> item) { - if(item != nullptr) + if(item != NULL) { unsigned int itemCountAnyAux = 0; unsigned int itemCountThisAux = 0; for (unsigned int k = 0; k < inventory->items.length; ++k) { - if (inventory->items[k] != nullptr) + if (inventory->items[k] != NULL) { // do they have the item if(inventory->items[k]->id == item->id) @@ -1682,7 +1682,7 @@ void LocalPlayer::handleCollectItem(shared_ptr<ItemInstance> item) } } } - TutorialMode *gameMode = static_cast<TutorialMode *>(minecraft->localgameModes[m_iPad]); + TutorialMode *gameMode = (TutorialMode *)minecraft->localgameModes[m_iPad]; gameMode->getTutorial()->onTake(item, itemCountAnyAux, itemCountThisAux); } |
