diff options
| author | Chris <93794624+Foxify52@users.noreply.github.com> | 2026-03-01 14:17:45 -0500 |
|---|---|---|
| committer | Chris <93794624+Foxify52@users.noreply.github.com> | 2026-03-01 14:17:45 -0500 |
| commit | 5484b78eca534ce26ff8744c566198935ba87d4b (patch) | |
| tree | 43d3462036d6053793d8dccf9c26eb47b6309adf /Minecraft.Client/LevelRenderer.h | |
| parent | f5ebb5bfff1c54d031a682dfba1b29f70ffb90df (diff) | |
Adjusted max memory usage for renderer
Diffstat (limited to 'Minecraft.Client/LevelRenderer.h')
| -rw-r--r-- | Minecraft.Client/LevelRenderer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/LevelRenderer.h b/Minecraft.Client/LevelRenderer.h index 41eb3593..c0a98bba 100644 --- a/Minecraft.Client/LevelRenderer.h +++ b/Minecraft.Client/LevelRenderer.h @@ -44,7 +44,7 @@ public: #endif static const int CHUNK_Y_COUNT = Level::maxBuildHeight / CHUNK_SIZE; #if defined _XBOX_ONE - static const int MAX_COMMANDBUFFER_ALLOCATIONS = 512 * 1024 * 1024; // 4J - added + static const int MAX_COMMANDBUFFER_ALLOCATIONS = 2047 * 1024 * 1024; // Changed to 2047. 4J had set to 512. #elif defined __ORBIS__ static const int MAX_COMMANDBUFFER_ALLOCATIONS = 448 * 1024 * 1024; // 4J - added - hard limit is 512 so giving a lot of headroom here for fragmentation (have seen 16MB lost to fragmentation in multiplayer crash dump before) #elif defined __PS3__ |
