diff options
| author | MijaeLio <87155057+MijaeLio@users.noreply.github.com> | 2026-03-06 20:14:06 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-06 19:14:06 -0600 |
| commit | 16446265d555d21f564b5989611a05918728d643 (patch) | |
| tree | ad4ed8918f0090cf64bda4ac604d883a23ab1b48 /Minecraft.Client/LevelRenderer.cpp | |
| parent | 216943716b8797fa1b9014f337b8ce7bbe50af4d (diff) | |
Add Render Distance option. (#675)
* FOV option without debug menu
Now located in Graphics section.
Based on the FOV thing from discord idk
* language
* render distance option for graphics menu
* oop
* swf files on media
* revert changes on language selector
* nvm it was actually easy to fix
* forgot this
* Final probably
Fixed visual bug and made the chunk updates depend to your view distance.
Diffstat (limited to 'Minecraft.Client/LevelRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/LevelRenderer.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/Minecraft.Client/LevelRenderer.cpp b/Minecraft.Client/LevelRenderer.cpp index d9510a53..c1b4850c 100644 --- a/Minecraft.Client/LevelRenderer.cpp +++ b/Minecraft.Client/LevelRenderer.cpp @@ -61,6 +61,7 @@ #include "..\Minecraft.World\SoundTypes.h" #include "FrustumCuller.h" #include "..\Minecraft.World\BasicTypeContainers.h" +#include "Common/UI/UIScene_SettingsGraphicsMenu.h" //#define DISABLE_SPU_CODE @@ -426,8 +427,11 @@ void LevelRenderer::allChanged(int playerIndex) Tile::leaves->setFancy(mc->options->fancyGraphics); lastViewDistance = mc->options->viewDistance; + int realviewDistance = UIScene_SettingsGraphicsMenu::LevelToDistance(3 - mc->options->viewDistance) + 2; + int realrenderArea = (realviewDistance * realviewDistance * 4); + // Calculate size of area we can render based on number of players we need to render for - int dist = (int)sqrtf( (float)PLAYER_RENDER_AREA / (float)activePlayers() ); + int dist = (int)sqrtf( (float)realrenderArea / (float)activePlayers() ); // AP - poor little Vita just can't cope with such a big area #ifdef __PSVITA__ |
