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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/ItemSpriteRenderer.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/ItemSpriteRenderer.cpp')
-rw-r--r--Minecraft.Client/ItemSpriteRenderer.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/Minecraft.Client/ItemSpriteRenderer.cpp b/Minecraft.Client/ItemSpriteRenderer.cpp
index 5a1ea620..5f1c7089 100644
--- a/Minecraft.Client/ItemSpriteRenderer.cpp
+++ b/Minecraft.Client/ItemSpriteRenderer.cpp
@@ -1,6 +1,7 @@
#include "stdafx.h"
#include "ItemSpriteRenderer.h"
#include "EntityRenderDispatcher.h"
+#include "TextureAtlas.h"
#include "..\Minecraft.World\net.minecraft.world.entity.projectile.h"
#include "..\Minecraft.World\net.minecraft.world.item.alchemy.h"
#include "..\Minecraft.World\net.minecraft.world.item.h"
@@ -31,7 +32,7 @@ void ItemSpriteRenderer::render(shared_ptr<Entity> e, double x, double y, double
glTranslatef((float) x, (float) y, (float) z);
glEnable(GL_RESCALE_NORMAL);
glScalef(1 / 2.0f, 1 / 2.0f, 1 / 2.0f);
- bindTexture(TN_GUI_ITEMS); // 4J - was L"/gui/items.png"
+ bindTexture(e);
Tesselator *t = Tesselator::getInstance();
if (icon == PotionItem::getTexture(PotionItem::THROWABLE_ICON) )
@@ -76,4 +77,9 @@ void ItemSpriteRenderer::renderIcon(Tesselator *t, Icon *icon)
t->vertexUV((float)(r - xo), (float)( r - yo), (float)( 0), (float)( u1), (float)( v0));
t->vertexUV((float)(0 - xo), (float)( r - yo), (float)( 0), (float)( u0), (float)( v0));
t->end();
+}
+
+ResourceLocation *ItemSpriteRenderer::getTextureLocation(shared_ptr<Entity> mob)
+{
+ return &TextureAtlas::LOCATION_ITEMS;
} \ No newline at end of file