diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/ItemRenderer.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/ItemRenderer.h')
| -rw-r--r-- | Minecraft.Client/ItemRenderer.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/Minecraft.Client/ItemRenderer.h b/Minecraft.Client/ItemRenderer.h new file mode 100644 index 00000000..9690f77c --- /dev/null +++ b/Minecraft.Client/ItemRenderer.h @@ -0,0 +1,52 @@ +#pragma once +#include "EntityRenderer.h" + +class Textures; +class ItemInstance; +class Random; +class ItemEntity; + +class ItemRenderer : public EntityRenderer +{ +private: +// TileRenderer *tileRenderer; // 4J - removed - this is shadowing the tilerenderer from entityrenderer + Random *random; + bool m_bItemFrame; +public: + bool setColor; + float blitOffset; + + ItemRenderer(); + virtual ~ItemRenderer(); + virtual void render(shared_ptr<Entity> _itemEntity, double x, double y, double z, float rot, float a); + +private: + virtual void renderItemBillboard(shared_ptr<ItemEntity> entity, Icon *icon, int count, float a, float red, float green, float blue); + +public: + // 4J - original 2 interface variants + void renderGuiItem(Font *font, Textures *textures, shared_ptr<ItemInstance> item, int x, int y); + void renderAndDecorateItem(Font *font, Textures *textures, const shared_ptr<ItemInstance> item, int x, int y); + // 4J - new interfaces added + void renderGuiItem(Font *font, Textures *textures, shared_ptr<ItemInstance> item, float x, float y, float fScale, float fAlpha); + void renderGuiItem(Font *font, Textures *textures, shared_ptr<ItemInstance> item, float x, float y, float fScaleX,float fScaleY, float fAlpha, bool useCompiled); // 4J Added useCompiled + void renderAndDecorateItem(Font *font, Textures *textures, const shared_ptr<ItemInstance> item, float x, float y, float fScale, float fAlpha, bool isFoil); + void renderAndDecorateItem(Font *font, Textures *textures, const shared_ptr<ItemInstance> item, float x, float y, float fScaleX, float fScaleY, float fAlpha, bool isFoil, bool isConstantBlended, bool useCompiled = true); // 4J - added isConstantBlended and useCompiled + + // 4J Added + virtual void SetItemFrame(bool bSet) {m_bItemFrame=bSet;} + + static const int m_iPotionStrengthBarWidth[4]; + +private: + void blitGlint(int id, float x, float y, float w, float h); // 4J - changed x,y,w,h to floats + +public: + void renderGuiItemDecorations(Font *font, Textures *textures, shared_ptr<ItemInstance> item, int x, int y, float fAlpha = 1.0f); + void renderGuiItemDecorations(Font *font, Textures *textures, shared_ptr<ItemInstance> item, int x, int y, const wstring &countText, float fAlpha = 1.0f); +private: + void fillRect(Tesselator *t, int x, int y, int w, int h, int c); +public: + void blit(float x, float y, int sx, int sy, float w, float h); // 4J - changed x,y,w,h to floats + void blit(float x, float y, Icon *tex, float w, float h); +}; |
