diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/ItemRenderer.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/ItemRenderer.h')
| -rw-r--r-- | Minecraft.Client/ItemRenderer.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/Minecraft.Client/ItemRenderer.h b/Minecraft.Client/ItemRenderer.h index 9690f77c..830e8510 100644 --- a/Minecraft.Client/ItemRenderer.h +++ b/Minecraft.Client/ItemRenderer.h @@ -18,20 +18,20 @@ public: ItemRenderer(); virtual ~ItemRenderer(); - virtual void render(shared_ptr<Entity> _itemEntity, double x, double y, double z, float rot, float a); + virtual void render(std::shared_ptr<Entity> _itemEntity, double x, double y, double z, float rot, float a); private: - virtual void renderItemBillboard(shared_ptr<ItemEntity> entity, Icon *icon, int count, float a, float red, float green, float blue); + virtual void renderItemBillboard(std::shared_ptr<ItemEntity> entity, Icon *icon, int count, float a, float red, float green, float blue); public: // 4J - original 2 interface variants - void renderGuiItem(Font *font, Textures *textures, shared_ptr<ItemInstance> item, int x, int y); - void renderAndDecorateItem(Font *font, Textures *textures, const shared_ptr<ItemInstance> item, int x, int y); + void renderGuiItem(Font *font, Textures *textures, std::shared_ptr<ItemInstance> item, int x, int y); + void renderAndDecorateItem(Font *font, Textures *textures, const std::shared_ptr<ItemInstance> item, int x, int y); // 4J - new interfaces added - void renderGuiItem(Font *font, Textures *textures, shared_ptr<ItemInstance> item, float x, float y, float fScale, float fAlpha); - void renderGuiItem(Font *font, Textures *textures, shared_ptr<ItemInstance> item, float x, float y, float fScaleX,float fScaleY, float fAlpha, bool useCompiled); // 4J Added useCompiled - void renderAndDecorateItem(Font *font, Textures *textures, const shared_ptr<ItemInstance> item, float x, float y, float fScale, float fAlpha, bool isFoil); - void renderAndDecorateItem(Font *font, Textures *textures, const shared_ptr<ItemInstance> item, float x, float y, float fScaleX, float fScaleY, float fAlpha, bool isFoil, bool isConstantBlended, bool useCompiled = true); // 4J - added isConstantBlended and useCompiled + void renderGuiItem(Font *font, Textures *textures, std::shared_ptr<ItemInstance> item, float x, float y, float fScale, float fAlpha); + void renderGuiItem(Font *font, Textures *textures, std::shared_ptr<ItemInstance> item, float x, float y, float fScaleX,float fScaleY, float fAlpha, bool useCompiled); // 4J Added useCompiled + void renderAndDecorateItem(Font *font, Textures *textures, const std::shared_ptr<ItemInstance> item, float x, float y, float fScale, float fAlpha, bool isFoil); + void renderAndDecorateItem(Font *font, Textures *textures, const std::shared_ptr<ItemInstance> item, float x, float y, float fScaleX, float fScaleY, float fAlpha, bool isFoil, bool isConstantBlended, bool useCompiled = true); // 4J - added isConstantBlended and useCompiled // 4J Added virtual void SetItemFrame(bool bSet) {m_bItemFrame=bSet;} @@ -42,8 +42,8 @@ private: void blitGlint(int id, float x, float y, float w, float h); // 4J - changed x,y,w,h to floats public: - void renderGuiItemDecorations(Font *font, Textures *textures, shared_ptr<ItemInstance> item, int x, int y, float fAlpha = 1.0f); - void renderGuiItemDecorations(Font *font, Textures *textures, shared_ptr<ItemInstance> item, int x, int y, const wstring &countText, float fAlpha = 1.0f); + void renderGuiItemDecorations(Font *font, Textures *textures, std::shared_ptr<ItemInstance> item, int x, int y, float fAlpha = 1.0f); + void renderGuiItemDecorations(Font *font, Textures *textures, std::shared_ptr<ItemInstance> item, int x, int y, const wstring &countText, float fAlpha = 1.0f); private: void fillRect(Tesselator *t, int x, int y, int w, int h, int c); public: |
