diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/ItemInHandRenderer.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/ItemInHandRenderer.h')
| -rw-r--r-- | Minecraft.Client/ItemInHandRenderer.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/ItemInHandRenderer.h b/Minecraft.Client/ItemInHandRenderer.h index dee51a7f..975dd360 100644 --- a/Minecraft.Client/ItemInHandRenderer.h +++ b/Minecraft.Client/ItemInHandRenderer.h @@ -11,7 +11,7 @@ class ItemInHandRenderer { private: Minecraft *mc; - shared_ptr<ItemInstance> selectedItem; + std::shared_ptr<ItemInstance> selectedItem; float height; float oHeight; TileRenderer *tileRenderer; @@ -23,7 +23,7 @@ public: public: ItemInHandRenderer(Minecraft *mc, bool optimisedMinimap = true); // 4J Added optimisedMinimap param - void renderItem(shared_ptr<Mob> mob, shared_ptr<ItemInstance> item, int layer, bool setColor = true); // 4J added setColor parameter + void renderItem(std::shared_ptr<Mob> mob, std::shared_ptr<ItemInstance> item, int layer, bool setColor = true); // 4J added setColor parameter static void renderItem3D(Tesselator *t, float u0, float v0, float u1, float v1, int width, int height, float depth, bool isGlint); // 4J added isGlint parameter public: void render(float a); |
