diff options
| author | LetsGoAway <68365423+letsgoawaydev@users.noreply.github.com> | 2026-03-05 04:26:56 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-05 03:26:56 +0700 |
| commit | c517f31b3db053ba5138ac401c59299dae245acd (patch) | |
| tree | 43f54c820527025f50f56bcf92fbeee4ffb5c469 /Minecraft.Client/ItemInHandRenderer.cpp | |
| parent | 51eb86ad28cd01e5880b498e5a4c6e1de15b5721 (diff) | |
Update ItemInHandRenderer.cpp (#418)
Diffstat (limited to 'Minecraft.Client/ItemInHandRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/ItemInHandRenderer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/ItemInHandRenderer.cpp b/Minecraft.Client/ItemInHandRenderer.cpp index 1e1ca1dd..78253705 100644 --- a/Minecraft.Client/ItemInHandRenderer.cpp +++ b/Minecraft.Client/ItemInHandRenderer.cpp @@ -548,7 +548,7 @@ void ItemInHandRenderer::render(float a) glPushMatrix(); float d = 0.8f; -#if defined __ORBIS__ || defined __PS3__ +#if defined __ORBIS__ || defined __PS3__ || defined _WINDOWS64 static const float swingPowFactor = 1.0f; #else static const float swingPowFactor = 4.0f; // 4J added, to slow the swing down when nearest the player for avoiding luminance flash issues |
