diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/ItemFrameRenderer.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/ItemFrameRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/ItemFrameRenderer.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/Minecraft.Client/ItemFrameRenderer.cpp b/Minecraft.Client/ItemFrameRenderer.cpp index 40769fb9..06f8992e 100644 --- a/Minecraft.Client/ItemFrameRenderer.cpp +++ b/Minecraft.Client/ItemFrameRenderer.cpp @@ -23,11 +23,11 @@ void ItemFrameRenderer::registerTerrainTextures(IconRegister *iconRegister) backTexture = iconRegister->registerIcon(L"itemframe_back"); } -void ItemFrameRenderer::render(shared_ptr<Entity> _itemframe, double x, double y, double z, float rot, float a) +void ItemFrameRenderer::render(std::shared_ptr<Entity> _itemframe, double x, double y, double z, float rot, float a) { - // 4J - original version used generics and thus had an input parameter of type EnderCrystal rather than shared_ptr<Entity> we have here - + // 4J - original version used generics and thus had an input parameter of type EnderCrystal rather than std::shared_ptr<Entity> we have here - // do some casting around instead - shared_ptr<ItemFrame> itemFrame = dynamic_pointer_cast<ItemFrame>(_itemframe); + std::shared_ptr<ItemFrame> itemFrame = dynamic_pointer_cast<ItemFrame>(_itemframe); glPushMatrix(); float xOffs = (float) (itemFrame->x - x) - 0.5f; @@ -47,7 +47,7 @@ void ItemFrameRenderer::render(shared_ptr<Entity> _itemframe, double x, double } -void ItemFrameRenderer::drawFrame(shared_ptr<ItemFrame> itemFrame) +void ItemFrameRenderer::drawFrame(std::shared_ptr<ItemFrame> itemFrame) { Minecraft *pMinecraft=Minecraft::GetInstance(); @@ -102,14 +102,14 @@ void ItemFrameRenderer::drawFrame(shared_ptr<ItemFrame> itemFrame) glPopMatrix(); } -void ItemFrameRenderer::drawItem(shared_ptr<ItemFrame> entity) +void ItemFrameRenderer::drawItem(std::shared_ptr<ItemFrame> entity) { Minecraft *pMinecraft=Minecraft::GetInstance(); - shared_ptr<ItemInstance> instance = entity->getItem(); + std::shared_ptr<ItemInstance> instance = entity->getItem(); if (instance == NULL) return; - shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>(new ItemEntity(entity->level, 0, 0, 0, instance)); + std::shared_ptr<ItemEntity> itemEntity = std::shared_ptr<ItemEntity>(new ItemEntity(entity->level, 0, 0, 0, instance)); itemEntity->getItem()->count = 1; itemEntity->bobOffs = 0; @@ -119,7 +119,7 @@ void ItemFrameRenderer::drawItem(shared_ptr<ItemFrame> entity) glRotatef(180 + entity->yRot, 0, 1, 0); glRotatef(-90 * entity->getRotation(), 0, 0, 1); - switch (entity->getRotation()) + switch (entity->getRotation()) { case 1: glTranslatef(-0.16f, -0.16f, 0); @@ -132,7 +132,7 @@ void ItemFrameRenderer::drawItem(shared_ptr<ItemFrame> entity) break; } - if (itemEntity->getItem()->getItem() == Item::map) + if (itemEntity->getItem()->getItem() == Item::map) { entityRenderDispatcher->textures->bindTexture(TN_MISC_MAPBG); Tesselator *t = Tesselator::getInstance(); @@ -150,13 +150,13 @@ void ItemFrameRenderer::drawItem(shared_ptr<ItemFrame> entity) t->vertexUV(0 - vo, 0 - vo, 0, 0, 0); t->end(); - shared_ptr<MapItemSavedData> data = Item::map->getSavedData(itemEntity->getItem(), entity->level); - if (data != NULL) + std::shared_ptr<MapItemSavedData> data = Item::map->getSavedData(itemEntity->getItem(), entity->level); + if (data != NULL) { entityRenderDispatcher->itemInHandRenderer->minimap->render(nullptr, entityRenderDispatcher->textures, data, entity->entityId); } - } - else + } + else { if (itemEntity->getItem()->getItem() == Item::compass) { @@ -178,7 +178,7 @@ void ItemFrameRenderer::drawItem(shared_ptr<ItemFrame> entity) ct->cycleFrames(); } } - + glPopMatrix(); } |
