diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/ItemFrameRenderer.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/ItemFrameRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/ItemFrameRenderer.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Minecraft.Client/ItemFrameRenderer.cpp b/Minecraft.Client/ItemFrameRenderer.cpp index 55354aac..2d7493ec 100644 --- a/Minecraft.Client/ItemFrameRenderer.cpp +++ b/Minecraft.Client/ItemFrameRenderer.cpp @@ -33,15 +33,15 @@ void ItemFrameRenderer::render(shared_ptr<Entity> _itemframe, double x, double shared_ptr<ItemFrame> itemFrame = dynamic_pointer_cast<ItemFrame>(_itemframe); glPushMatrix(); - float xOffs = static_cast<float>(itemFrame->x - x) - 0.5f; - float yOffs = static_cast<float>(itemFrame->y - y) - 0.5f; - float zOffs = static_cast<float>(itemFrame->z - z) - 0.5f; + float xOffs = (float) (itemFrame->x - x) - 0.5f; + float yOffs = (float) (itemFrame->y - y) - 0.5f; + float zOffs = (float) (itemFrame->z - z) - 0.5f; int xt = itemFrame->xTile + Direction::STEP_X[itemFrame->dir]; int yt = itemFrame->yTile; int zt = itemFrame->zTile + Direction::STEP_Z[itemFrame->dir]; - glTranslatef(static_cast<float>(xt) - xOffs, static_cast<float>(yt) - yOffs, static_cast<float>(zt) - zOffs); + glTranslatef((float) xt - xOffs, (float) yt - yOffs, (float) zt - zOffs); drawFrame(itemFrame); drawItem(itemFrame); @@ -110,9 +110,9 @@ void ItemFrameRenderer::drawItem(shared_ptr<ItemFrame> entity) Minecraft *pMinecraft=Minecraft::GetInstance(); shared_ptr<ItemInstance> instance = entity->getItem(); - if (instance == nullptr) return; + if (instance == NULL) return; - shared_ptr<ItemEntity> itemEntity = std::make_shared<ItemEntity>(entity->level, 0, 0, 0, instance); + shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>(new ItemEntity(entity->level, 0, 0, 0, instance)); itemEntity->getItem()->count = 1; itemEntity->bobOffs = 0; @@ -154,7 +154,7 @@ void ItemFrameRenderer::drawItem(shared_ptr<ItemFrame> entity) t->end(); shared_ptr<MapItemSavedData> data = Item::map->getSavedData(itemEntity->getItem(), entity->level); - if (data != nullptr) + if (data != NULL) { entityRenderDispatcher->itemInHandRenderer->minimap->render(nullptr, entityRenderDispatcher->textures, data, entity->entityId); } @@ -168,7 +168,7 @@ void ItemFrameRenderer::drawItem(shared_ptr<ItemFrame> entity) double compassRotA = ct->rota; ct->rot = 0; ct->rota = 0; - ct->updateFromPosition(entity->level, entity->x, entity->z, Mth::wrapDegrees( static_cast<float>(180 + entity->dir * 90) ), false, true); + ct->updateFromPosition(entity->level, entity->x, entity->z, Mth::wrapDegrees( (float)(180 + entity->dir * 90) ), false, true); ct->rot = compassRot; ct->rota = compassRotA; } |
