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authorMarlian <84173858+MCbabel@users.noreply.github.com>2026-03-05 14:39:11 +0100
committerGitHub <noreply@github.com>2026-03-05 07:39:11 -0600
commit9c17f3473a71a8131d975ce5e100d9f043c1b31e (patch)
treeb5d640c54127b8fbe42f2b7a8fe895c2df0794ce /Minecraft.Client/Input.cpp
parenta37ebe221c4b1b85fd484fa64d945c92cba4b212 (diff)
Fix Ctrl-sprint not working while flying in creative mode (#563)
Remove the !player->abilities.flying guard that was incorrectly added around the Ctrl-sprint block in Input.cpp during the KBM refactor. This prevented Ctrl+W from initiating sprint while flying in creative mode. Sprinting on the ground in both survival and creative worked fine. The sprint flag now sets correctly whenever Ctrl+W is held, including while flying. LocalPlayer::aiStep() still properly gates setSprinting() with onGround, enoughFoodToSprint, isUsingItem etc. Fixes smartcmd/MinecraftConsoles#470
Diffstat (limited to 'Minecraft.Client/Input.cpp')
-rw-r--r--Minecraft.Client/Input.cpp7
1 files changed, 1 insertions, 6 deletions
diff --git a/Minecraft.Client/Input.cpp b/Minecraft.Client/Input.cpp
index 4d931d3e..1fd67683 100644
--- a/Minecraft.Client/Input.cpp
+++ b/Minecraft.Client/Input.cpp
@@ -104,8 +104,7 @@ void Input::tick(LocalPlayer *player)
}
}
- // Ctrl + forward = sprint (hold to sprint)
- if (!player->abilities.flying)
+ // Ctrl + forward = sprint (hold to sprint, including while flying)
{
bool ctrlHeld = g_KBMInput.IsKeyDown(KeyboardMouseInput::KEY_SPRINT);
bool movingForward = (kbYA > 0.0f);
@@ -119,10 +118,6 @@ void Input::tick(LocalPlayer *player)
sprinting = false;
}
}
- else
- {
- sprinting = false;
- }
}
else if (iPad == 0)
{