diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/Input.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/Input.cpp')
| -rw-r--r-- | Minecraft.Client/Input.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/Input.cpp b/Minecraft.Client/Input.cpp index 1fd67683..c9b04e78 100644 --- a/Minecraft.Client/Input.cpp +++ b/Minecraft.Client/Input.cpp @@ -84,7 +84,7 @@ void Input::tick(LocalPlayer *player) } // 4J: In flying mode, don't actually toggle sneaking (unless we're riding in which case we need to sneak to dismount) - if(!player->abilities.flying || player->riding != NULL) + if(!player->abilities.flying || player->riding != nullptr) { if((player->ullButtonsPressed&(1LL<<MINECRAFT_ACTION_SNEAK_TOGGLE)) && pMinecraft->localgameModes[iPad]->isInputAllowed(MINECRAFT_ACTION_SNEAK_TOGGLE)) { @@ -137,9 +137,9 @@ void Input::tick(LocalPlayer *player) float ty = 0.0f; if( pMinecraft->localgameModes[iPad]->isInputAllowed(MINECRAFT_ACTION_LOOK_LEFT) || pMinecraft->localgameModes[iPad]->isInputAllowed(MINECRAFT_ACTION_LOOK_RIGHT) ) - tx = InputManager.GetJoypadStick_RX(iPad)*(((float)app.GetGameSettings(iPad,eGameSetting_Sensitivity_InGame))/100.0f); // apply sensitivity to look + tx = InputManager.GetJoypadStick_RX(iPad)*(static_cast<float>(app.GetGameSettings(iPad, eGameSetting_Sensitivity_InGame))/100.0f); // apply sensitivity to look if( pMinecraft->localgameModes[iPad]->isInputAllowed(MINECRAFT_ACTION_LOOK_UP) || pMinecraft->localgameModes[iPad]->isInputAllowed(MINECRAFT_ACTION_LOOK_DOWN) ) - ty = InputManager.GetJoypadStick_RY(iPad)*(((float)app.GetGameSettings(iPad,eGameSetting_Sensitivity_InGame))/100.0f); // apply sensitivity to look + ty = InputManager.GetJoypadStick_RY(iPad)*(static_cast<float>(app.GetGameSettings(iPad, eGameSetting_Sensitivity_InGame))/100.0f); // apply sensitivity to look #ifndef _CONTENT_PACKAGE if (app.GetFreezePlayers()) tx = ty = 0.0f; @@ -166,7 +166,7 @@ void Input::tick(LocalPlayer *player) #ifdef _WINDOWS64 if (iPad == 0 && g_KBMInput.IsMouseGrabbed() && g_KBMInput.IsKBMActive()) { - float mouseSensitivity = ((float)app.GetGameSettings(iPad,eGameSetting_Sensitivity_InGame)) / 100.0f; + float mouseSensitivity = static_cast<float>(app.GetGameSettings(iPad, eGameSetting_Sensitivity_InGame)) / 100.0f; float mouseLookScale = 5.0f; float mx = g_KBMInput.GetLookX(mouseSensitivity * mouseLookScale); float my = g_KBMInput.GetLookY(mouseSensitivity * mouseLookScale); |
