aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/HumanoidMobRenderer.cpp
diff options
context:
space:
mode:
authorvoid_17 <heroerror3@gmail.com>2026-03-02 17:37:16 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 17:37:16 +0700
commit119bff351450ea16ffda550b6e0f67379b29f708 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/HumanoidMobRenderer.cpp
parent8a2a62ea1d47364f802cf9aae97668bc4a7007b5 (diff)
Revert "shared_ptr -> std::shared_ptr"
This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5.
Diffstat (limited to 'Minecraft.Client/HumanoidMobRenderer.cpp')
-rw-r--r--Minecraft.Client/HumanoidMobRenderer.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/HumanoidMobRenderer.cpp b/Minecraft.Client/HumanoidMobRenderer.cpp
index af2dc0a2..389116ed 100644
--- a/Minecraft.Client/HumanoidMobRenderer.cpp
+++ b/Minecraft.Client/HumanoidMobRenderer.cpp
@@ -36,12 +36,12 @@ void HumanoidMobRenderer::createArmorParts()
armorParts2 = new HumanoidModel(0.5f);
}
-void HumanoidMobRenderer::additionalRendering(std::shared_ptr<Mob> mob, float a)
+void HumanoidMobRenderer::additionalRendering(shared_ptr<Mob> mob, float a)
{
float brightness = SharedConstants::TEXTURE_LIGHTING ? 1 : mob->getBrightness(a);
glColor3f(brightness, brightness, brightness);
- std::shared_ptr<ItemInstance> item = mob->getCarriedItem();
- std::shared_ptr<ItemInstance> headGear = mob->getArmor(3);
+ shared_ptr<ItemInstance> item = mob->getCarriedItem();
+ shared_ptr<ItemInstance> headGear = mob->getArmor(3);
if (headGear != NULL)
{
@@ -49,7 +49,7 @@ void HumanoidMobRenderer::additionalRendering(std::shared_ptr<Mob> mob, float a)
// 4J-PB - need to disable rendering armour/skulls/pumpkins for some special skins (Daleks)
if((mob->getAnimOverrideBitmask()&(1<<HumanoidModel::eAnim_DontRenderArmour))==0)
- {
+ {
glPushMatrix();
humanoidModel->head->translateTo(1 / 16.0f);
@@ -138,13 +138,13 @@ void HumanoidMobRenderer::additionalRendering(std::shared_ptr<Mob> mob, float a)
{
this->entityRenderDispatcher->itemInHandRenderer->renderItem(mob, item, 1);
}
-
+
glPopMatrix();
}
}
-void HumanoidMobRenderer::scale(std::shared_ptr<Mob> mob, float a)
+void HumanoidMobRenderer::scale(shared_ptr<Mob> mob, float a)
{
glScalef(_scale, _scale, _scale);
} \ No newline at end of file