diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/HorseRenderer.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/HorseRenderer.h')
| -rw-r--r-- | Minecraft.Client/HorseRenderer.h | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/Minecraft.Client/HorseRenderer.h b/Minecraft.Client/HorseRenderer.h new file mode 100644 index 00000000..cd3674d8 --- /dev/null +++ b/Minecraft.Client/HorseRenderer.h @@ -0,0 +1,31 @@ +#pragma once +#include "MobRenderer.h" +#include "ResourceLocation.h" + +class EntityHorse; +class PathfinderMob; + +class HorseRenderer : public MobRenderer +{ +private: + static std::map<wstring, ResourceLocation *> LAYERED_LOCATION_CACHE; + + static ResourceLocation HORSE_LOCATION; + static ResourceLocation HORSE_MULE_LOCATION; + static ResourceLocation HORSE_DONKEY_LOCATION; + static ResourceLocation HORSE_ZOMBIE_LOCATION; + static ResourceLocation HORSE_SKELETON_LOCATION; + +public: + HorseRenderer(Model *model, float f); + +protected: + void adjustHeight(shared_ptr<PathfinderMob> mob, float FHeight); + virtual void scale(shared_ptr<LivingEntity> entityliving, float f); + virtual void renderModel(shared_ptr<LivingEntity> mob, float wp, float ws, float bob, float headRotMinusBodyRot, float headRotx, float scale); + virtual void bindTexture(ResourceLocation *location); + virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> entity); + +private: + ResourceLocation *getOrCreateLayeredTextureLocation(shared_ptr<EntityHorse> horse); +};
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