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authorvoid_17 <61356189+void2012@users.noreply.github.com>2026-03-07 03:31:30 +0700
committerGitHub <noreply@github.com>2026-03-07 03:31:30 +0700
commit988e3042e00485aa7ed3725fe7bfde1da8cf8519 (patch)
treecf712d80b4d03eec73f935e0cce23020ddb6f5ef /Minecraft.Client/GameRenderer.h
parent175fc3824e502ecd701c1da2ecd2061d77495693 (diff)
Remove all MSVC `__int64` (#742)
Diffstat (limited to 'Minecraft.Client/GameRenderer.h')
-rw-r--r--Minecraft.Client/GameRenderer.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/GameRenderer.h b/Minecraft.Client/GameRenderer.h
index 70fbe8b3..21cf8acb 100644
--- a/Minecraft.Client/GameRenderer.h
+++ b/Minecraft.Client/GameRenderer.h
@@ -115,8 +115,8 @@ public:
void setupCamera(float a, int eye);
private:
void renderItemInHand(float a, int eye);
- __int64 lastActiveTime;
- __int64 lastNsTime;
+ int64_t lastActiveTime;
+ int64_t lastNsTime;
// 4J - changes brought forward from 1.8.2
bool _updateLightTexture;
public:
@@ -133,7 +133,7 @@ private:
public:
void render(float a, bool bFirst); // 4J added bFirst
void renderLevel(float a);
- void renderLevel(float a, __int64 until);
+ void renderLevel(float a, int64_t until);
private:
Random *random;
int rainSoundTime;