diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/GameRenderer.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/GameRenderer.h')
| -rw-r--r-- | Minecraft.Client/GameRenderer.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/GameRenderer.h b/Minecraft.Client/GameRenderer.h index fca091a1..6be8d03e 100644 --- a/Minecraft.Client/GameRenderer.h +++ b/Minecraft.Client/GameRenderer.h @@ -25,7 +25,7 @@ public: ItemInHandRenderer *itemInHandRenderer; private: int _tick; - shared_ptr<Entity> hovered; + std::shared_ptr<Entity> hovered; // smooth camera movement SmoothFloat smoothTurnX; @@ -108,7 +108,7 @@ public: private: void tickLightTexture(); void updateLightTexture(float a); - float getNightVisionScale(shared_ptr<Player> player, float a); + float getNightVisionScale(std::shared_ptr<Player> player, float a); public: void render(float a, bool bFirst); // 4J added bFirst void renderLevel(float a); |
