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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/FootstepParticle.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/FootstepParticle.cpp')
-rw-r--r--Minecraft.Client/FootstepParticle.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/Minecraft.Client/FootstepParticle.cpp b/Minecraft.Client/FootstepParticle.cpp
index 18331b32..300575eb 100644
--- a/Minecraft.Client/FootstepParticle.cpp
+++ b/Minecraft.Client/FootstepParticle.cpp
@@ -4,6 +4,9 @@
#include "Tesselator.h"
#include "..\Minecraft.World\Mth.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
+#include "ResourceLocation.h"
+
+ResourceLocation FootstepParticle::FOOTPRINT_LOCATION = ResourceLocation(TN_MISC_FOOTSTEP);
FootstepParticle::FootstepParticle(Textures *textures, Level *level, double x, double y, double z) : Particle(level, x, y, z, 0, 0, 0)
{
@@ -34,7 +37,7 @@ void FootstepParticle::render(Tesselator *t, float a, float xa, float ya, float
float br = level->getBrightness(Mth::floor(x), Mth::floor(y), Mth::floor(z));
- textures->bindTexture(TN_MISC_FOOTSTEP);//L"/misc/footprint.png"));
+ textures->bindTexture(&FOOTPRINT_LOCATION);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);