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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Font.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Font.cpp')
-rw-r--r--Minecraft.Client/Font.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/Minecraft.Client/Font.cpp b/Minecraft.Client/Font.cpp
index 17f72853..7a37dd7b 100644
--- a/Minecraft.Client/Font.cpp
+++ b/Minecraft.Client/Font.cpp
@@ -3,12 +3,13 @@
#include "Font.h"
#include "Options.h"
#include "Tesselator.h"
+#include "ResourceLocation.h"
#include "..\Minecraft.World\IntBuffer.h"
#include "..\Minecraft.World\net.minecraft.h"
#include "..\Minecraft.World\StringHelpers.h"
#include "..\Minecraft.World\Random.h"
-Font::Font(Options *options, const wstring& name, Textures* textures, bool enforceUnicode, TEXTURE_NAME textureName, int cols, int rows, int charWidth, int charHeight, unsigned short charMap[]/* = nullptr */) : textures(textures)
+Font::Font(Options *options, const wstring& name, Textures* textures, bool enforceUnicode, ResourceLocation *textureLocation, int cols, int rows, int charWidth, int charHeight, unsigned short charMap[]/* = nullptr */) : textures(textures)
{
int charC = cols * rows; // Number of characters in the font
@@ -26,7 +27,7 @@ Font::Font(Options *options, const wstring& name, Textures* textures, bool enfor
m_rows = rows;
m_charWidth = charWidth;
m_charHeight = charHeight;
- m_textureName = textureName;
+ m_textureLocation = textureLocation;
// Build character map
if (charMap != NULL)
@@ -40,7 +41,7 @@ Font::Font(Options *options, const wstring& name, Textures* textures, bool enfor
random = new Random();
// Load the image
- BufferedImage *img = textures->readImage(m_textureName, name);
+ BufferedImage *img = textures->readImage(textureLocation->getTexture(), name);
/* - 4J - TODO
try {
@@ -195,7 +196,7 @@ wstring Font::reorderBidi(const wstring &str)
void Font::draw(const wstring &str, bool dropShadow)
{
// Bind the texture
- textures->bindTexture(m_textureName);
+ textures->bindTexture(m_textureLocation);
bool noise = false;
wstring cleanStr = sanitize(str);