diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Font.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Font.cpp')
| -rw-r--r-- | Minecraft.Client/Font.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/Minecraft.Client/Font.cpp b/Minecraft.Client/Font.cpp index 17f72853..7a37dd7b 100644 --- a/Minecraft.Client/Font.cpp +++ b/Minecraft.Client/Font.cpp @@ -3,12 +3,13 @@ #include "Font.h" #include "Options.h" #include "Tesselator.h" +#include "ResourceLocation.h" #include "..\Minecraft.World\IntBuffer.h" #include "..\Minecraft.World\net.minecraft.h" #include "..\Minecraft.World\StringHelpers.h" #include "..\Minecraft.World\Random.h" -Font::Font(Options *options, const wstring& name, Textures* textures, bool enforceUnicode, TEXTURE_NAME textureName, int cols, int rows, int charWidth, int charHeight, unsigned short charMap[]/* = nullptr */) : textures(textures) +Font::Font(Options *options, const wstring& name, Textures* textures, bool enforceUnicode, ResourceLocation *textureLocation, int cols, int rows, int charWidth, int charHeight, unsigned short charMap[]/* = nullptr */) : textures(textures) { int charC = cols * rows; // Number of characters in the font @@ -26,7 +27,7 @@ Font::Font(Options *options, const wstring& name, Textures* textures, bool enfor m_rows = rows; m_charWidth = charWidth; m_charHeight = charHeight; - m_textureName = textureName; + m_textureLocation = textureLocation; // Build character map if (charMap != NULL) @@ -40,7 +41,7 @@ Font::Font(Options *options, const wstring& name, Textures* textures, bool enfor random = new Random(); // Load the image - BufferedImage *img = textures->readImage(m_textureName, name); + BufferedImage *img = textures->readImage(textureLocation->getTexture(), name); /* - 4J - TODO try { @@ -195,7 +196,7 @@ wstring Font::reorderBidi(const wstring &str) void Font::draw(const wstring &str, bool dropShadow) { // Bind the texture - textures->bindTexture(m_textureName); + textures->bindTexture(m_textureLocation); bool noise = false; wstring cleanStr = sanitize(str); |
