diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/FireballRenderer.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/FireballRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/FireballRenderer.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/Minecraft.Client/FireballRenderer.cpp b/Minecraft.Client/FireballRenderer.cpp index 836e8be3..3b1ab924 100644 --- a/Minecraft.Client/FireballRenderer.cpp +++ b/Minecraft.Client/FireballRenderer.cpp @@ -1,6 +1,7 @@ #include "stdafx.h" #include "FireballRenderer.h" #include "EntityRenderDispatcher.h" +#include "TextureAtlas.h" #include "..\Minecraft.World\net.minecraft.world.entity.projectile.h" #include "..\Minecraft.World\net.minecraft.world.item.h" #include "..\Minecraft.World\net.minecraft.world.level.tile.h" @@ -25,7 +26,7 @@ void FireballRenderer::render(shared_ptr<Entity> _fireball, double x, double y, glScalef(s / 1.0f, s / 1.0f, s / 1.0f); Icon *icon = Item::fireball->getIcon(fireball->GetType()==eTYPE_DRAGON_FIREBALL?1:0);//14 + 2 * 16; MemSect(31); - bindTexture(TN_GUI_ITEMS); // 4J was L"/gui/items.png" + bindTexture(fireball); MemSect(0); Tesselator *t = Tesselator::getInstance(); @@ -65,7 +66,7 @@ void FireballRenderer::renderFlame(shared_ptr<Entity> e, double x, double y, dou float s = e->bbWidth * 1.4f; glScalef(s, s, s); MemSect(31); - bindTexture(TN_TERRAIN); // 4J was L"/terrain.png" + bindTexture(&TextureAtlas::LOCATION_BLOCKS); MemSect(0); Tesselator *t = Tesselator::getInstance(); @@ -106,4 +107,9 @@ void FireballRenderer::renderFlame(shared_ptr<Entity> e, double x, double y, dou t->end(); glPopMatrix(); glEnable(GL_LIGHTING); +} + +ResourceLocation *FireballRenderer::getTextureLocation(shared_ptr<Entity> mob) +{ + return &TextureAtlas::LOCATION_ITEMS; }
\ No newline at end of file |
