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authorvoid_17 <heroerror3@gmail.com>2026-03-02 17:37:16 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 17:37:16 +0700
commit119bff351450ea16ffda550b6e0f67379b29f708 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/FireballRenderer.cpp
parent8a2a62ea1d47364f802cf9aae97668bc4a7007b5 (diff)
Revert "shared_ptr -> std::shared_ptr"
This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5.
Diffstat (limited to 'Minecraft.Client/FireballRenderer.cpp')
-rw-r--r--Minecraft.Client/FireballRenderer.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/FireballRenderer.cpp b/Minecraft.Client/FireballRenderer.cpp
index c5f379a6..836e8be3 100644
--- a/Minecraft.Client/FireballRenderer.cpp
+++ b/Minecraft.Client/FireballRenderer.cpp
@@ -12,10 +12,10 @@ FireballRenderer::FireballRenderer(float scale)
this->scale = scale;
}
-void FireballRenderer::render(std::shared_ptr<Entity> _fireball, double x, double y, double z, float rot, float a)
+void FireballRenderer::render(shared_ptr<Entity> _fireball, double x, double y, double z, float rot, float a)
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
- std::shared_ptr<Fireball> fireball = dynamic_pointer_cast<Fireball>(_fireball);
+ shared_ptr<Fireball> fireball = dynamic_pointer_cast<Fireball>(_fireball);
glPushMatrix();
@@ -54,7 +54,7 @@ void FireballRenderer::render(std::shared_ptr<Entity> _fireball, double x, doubl
}
// 4J Added override. Based on EntityRenderer::renderFlame
-void FireballRenderer::renderFlame(std::shared_ptr<Entity> e, double x, double y, double z, float a)
+void FireballRenderer::renderFlame(shared_ptr<Entity> e, double x, double y, double z, float a)
{
glDisable(GL_LIGHTING);
Icon *tex = Tile::fire->getTextureLayer(0);
@@ -78,7 +78,7 @@ void FireballRenderer::renderFlame(std::shared_ptr<Entity> e, double x, double y
//glRotatef(-entityRenderDispatcher->playerRotY, 0, 1, 0);
-
+
glRotatef(180 - entityRenderDispatcher->playerRotY, 0, 1, 0);
glRotatef(-entityRenderDispatcher->playerRotX, 1, 0, 0);
glTranslatef(0,0,0.1f);