aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/FallingTileRenderer.cpp
diff options
context:
space:
mode:
authorqwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com>2026-03-16 21:44:26 -0500
committerGitHub <noreply@github.com>2026-03-16 21:44:26 -0500
commitce739f6045ec72127491286ea3f3f21e537c1b55 (patch)
treef33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.Client/FallingTileRenderer.cpp
parent255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff)
parent5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff)
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.Client/FallingTileRenderer.cpp')
-rw-r--r--Minecraft.Client/FallingTileRenderer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/FallingTileRenderer.cpp b/Minecraft.Client/FallingTileRenderer.cpp
index 2d9f5dae..132f033a 100644
--- a/Minecraft.Client/FallingTileRenderer.cpp
+++ b/Minecraft.Client/FallingTileRenderer.cpp
@@ -22,7 +22,7 @@ void FallingTileRenderer::render(shared_ptr<Entity> _tile, double x, double y, d
if (level->getTile(floor(tile->x), floor(tile->y), floor(tile->z)) != tile->tile)
{
glPushMatrix();
- glTranslatef((float) x, (float) y, (float) z);
+ glTranslatef(static_cast<float>(x), static_cast<float>(y), static_cast<float>(z));
bindTexture(tile); // 4J was L"/terrain.png"
Tile *tt = Tile::tiles[tile->tile];
@@ -37,7 +37,7 @@ void FallingTileRenderer::render(shared_ptr<Entity> _tile, double x, double y, d
Tesselator *t = Tesselator::getInstance();
t->begin();
t->offset(-Mth::floor(tile->x) - 0.5f, -Mth::floor(tile->y) - 0.5f, -Mth::floor(tile->z) - 0.5f);
- tileRenderer->tesselateAnvilInWorld((AnvilTile *) tt, Mth::floor(tile->x), Mth::floor(tile->y), Mth::floor(tile->z), tile->data);
+ tileRenderer->tesselateAnvilInWorld(static_cast<AnvilTile *>(tt), Mth::floor(tile->x), Mth::floor(tile->y), Mth::floor(tile->z), tile->data);
t->offset(0, 0, 0);
t->end();
}
@@ -51,7 +51,7 @@ void FallingTileRenderer::render(shared_ptr<Entity> _tile, double x, double y, d
t->offset(0, 0, 0);
t->end();
}
- else if( tt != NULL )
+ else if( tt != nullptr )
{
tileRenderer->setShape(tt);
tileRenderer->renderBlock(tt, level, Mth::floor(tile->x), Mth::floor(tile->y), Mth::floor(tile->z), tile->data);