aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/FallingTileRenderer.cpp
diff options
context:
space:
mode:
authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/FallingTileRenderer.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/FallingTileRenderer.cpp')
-rw-r--r--Minecraft.Client/FallingTileRenderer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/FallingTileRenderer.cpp b/Minecraft.Client/FallingTileRenderer.cpp
index 2d9f5dae..132f033a 100644
--- a/Minecraft.Client/FallingTileRenderer.cpp
+++ b/Minecraft.Client/FallingTileRenderer.cpp
@@ -22,7 +22,7 @@ void FallingTileRenderer::render(shared_ptr<Entity> _tile, double x, double y, d
if (level->getTile(floor(tile->x), floor(tile->y), floor(tile->z)) != tile->tile)
{
glPushMatrix();
- glTranslatef((float) x, (float) y, (float) z);
+ glTranslatef(static_cast<float>(x), static_cast<float>(y), static_cast<float>(z));
bindTexture(tile); // 4J was L"/terrain.png"
Tile *tt = Tile::tiles[tile->tile];
@@ -37,7 +37,7 @@ void FallingTileRenderer::render(shared_ptr<Entity> _tile, double x, double y, d
Tesselator *t = Tesselator::getInstance();
t->begin();
t->offset(-Mth::floor(tile->x) - 0.5f, -Mth::floor(tile->y) - 0.5f, -Mth::floor(tile->z) - 0.5f);
- tileRenderer->tesselateAnvilInWorld((AnvilTile *) tt, Mth::floor(tile->x), Mth::floor(tile->y), Mth::floor(tile->z), tile->data);
+ tileRenderer->tesselateAnvilInWorld(static_cast<AnvilTile *>(tt), Mth::floor(tile->x), Mth::floor(tile->y), Mth::floor(tile->z), tile->data);
t->offset(0, 0, 0);
t->end();
}
@@ -51,7 +51,7 @@ void FallingTileRenderer::render(shared_ptr<Entity> _tile, double x, double y, d
t->offset(0, 0, 0);
t->end();
}
- else if( tt != NULL )
+ else if( tt != nullptr )
{
tileRenderer->setShape(tt);
tileRenderer->renderBlock(tt, level, Mth::floor(tile->x), Mth::floor(tile->y), Mth::floor(tile->z), tile->data);