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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/ExplodeParticle.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/ExplodeParticle.cpp')
-rw-r--r--Minecraft.Client/ExplodeParticle.cpp62
1 files changed, 62 insertions, 0 deletions
diff --git a/Minecraft.Client/ExplodeParticle.cpp b/Minecraft.Client/ExplodeParticle.cpp
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+++ b/Minecraft.Client/ExplodeParticle.cpp
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+#include "stdafx.h"
+#include "ExplodeParticle.h"
+#include "..\Minecraft.World\JavaMath.h"
+#include "..\Minecraft.World\Random.h"
+
+ExplodeParticle::ExplodeParticle(Level *level, double x, double y, double z, double xa, double ya, double za) : Particle(level, x, y, z, xa, ya, za)
+{
+ xd = xa+(float)(Math::random()*2-1)*0.05f;
+ yd = ya+(float)(Math::random()*2-1)*0.05f;
+ zd = za+(float)(Math::random()*2-1)*0.05f;
+
+ //rCol = gCol = bCol = random->nextFloat()*.3f+.7;
+
+ unsigned int clr = Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Particle_Explode ); //0xFFFFFF
+ double r = ( (clr>>16)&0xFF )/255.0f, g = ( (clr>>8)&0xFF )/255.0, b = ( clr&0xFF )/255.0;
+
+ float br = random->nextFloat() * 0.3f + 0.7f;
+ rCol = r * br;
+ gCol = g * br;
+ bCol = b * br;
+
+ size = random->nextFloat()*random->nextFloat()*6+1;
+
+ lifetime = (int)(16/(random->nextFloat()*0.8+0.2))+2;
+// noPhysics = true;
+}
+
+void ExplodeParticle::render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2)
+{
+ // 4J - don't render explosion particles that are less than 3 metres away, to try and avoid large particles that are causing us problems with photosensitivity testing
+ float x = (float) (xo + (this->x - xo) * a - xOff);
+ float y = (float) (yo + (this->y - yo) * a - yOff);
+ float z = (float) (zo + (this->z - zo) * a - zOff);
+
+ float distSq = (x*x + y*y + z*z);
+ if( distSq < (3.0f * 3.0f) ) return;
+
+ Particle::render(t, a, xa, ya, za, xa2, za2);
+}
+
+void ExplodeParticle::tick()
+{
+ xo = x;
+ yo = y;
+ zo = z;
+
+ if (age++ >= lifetime) remove();
+
+ setMiscTex(7-age*8/lifetime);
+
+ yd += 0.004;
+ move(xd, yd, zd);
+ xd *= 0.90f;
+ yd *= 0.90f;
+ zd *= 0.90f;
+
+ if (onGround)
+ {
+ xd *= 0.7f;
+ zd *= 0.7f;
+ }
+} \ No newline at end of file