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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/EntityTracker.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/EntityTracker.cpp')
-rw-r--r--Minecraft.Client/EntityTracker.cpp65
1 files changed, 42 insertions, 23 deletions
diff --git a/Minecraft.Client/EntityTracker.cpp b/Minecraft.Client/EntityTracker.cpp
index 8f1dbcd8..adc230ee 100644
--- a/Minecraft.Client/EntityTracker.cpp
+++ b/Minecraft.Client/EntityTracker.cpp
@@ -18,6 +18,7 @@
#include "..\Minecraft.World\net.minecraft.network.h"
#include "..\Minecraft.World\net.minecraft.world.level.dimension.h"
#include "..\Minecraft.World\BasicTypeContainers.h"
+#include "..\Minecraft.World\net.minecraft.world.level.chunk.h"
#include "PlayerConnection.h"
EntityTracker::EntityTracker(ServerLevel *level)
@@ -28,7 +29,7 @@ EntityTracker::EntityTracker(ServerLevel *level)
void EntityTracker::addEntity(shared_ptr<Entity> e)
{
- if (e->GetType() == eTYPE_SERVERPLAYER)
+ if (e->instanceof(eTYPE_SERVERPLAYER))
{
addEntity(e, 32 * 16, 2);
shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e);
@@ -40,29 +41,32 @@ void EntityTracker::addEntity(shared_ptr<Entity> e)
}
}
}
- else if (e->GetType() == eTYPE_FISHINGHOOK) addEntity(e, 16 * 4, 5, true);
- else if (e->GetType() == eTYPE_SMALL_FIREBALL) addEntity(e, 16 * 4, 10, false);
- else if (e->GetType() == eTYPE_DRAGON_FIREBALL) addEntity(e, 16 * 4, 10, false); // 4J Added TU9
- else if (e->GetType() == eTYPE_ARROW) addEntity(e, 16 * 4, 20, false);
- else if (e->GetType() == eTYPE_FIREBALL) addEntity(e, 16 * 4, 10, false);
- else if (e->GetType() == eTYPE_SNOWBALL) addEntity(e, 16 * 4, 10, true);
- else if (e->GetType() == eTYPE_THROWNENDERPEARL) addEntity(e, 16 * 4, 10, true);
- else if (e->GetType() == eTYPE_EYEOFENDERSIGNAL ) addEntity(e, 16 * 4, 4, true);
- else if (e->GetType() == eTYPE_THROWNEGG) addEntity(e, 16 * 4, 10, true);
- else if (e->GetType() == eTYPE_THROWNPOTION ) addEntity(e, 16 * 4, 10, true);
- else if (e->GetType() == eTYPE_THROWNEXPBOTTLE) addEntity(e, 16 * 4, 10, true);
- else if (e->GetType() == eTYPE_ITEMENTITY) addEntity(e, 16 * 4, 20, true);
- else if (e->GetType() == eTYPE_MINECART) addEntity(e, 16 * 5, 3, true);
- else if (e->GetType() == eTYPE_BOAT) addEntity(e, 16 * 5, 3, true);
- else if (e->GetType() == eTYPE_SQUID) addEntity(e, 16 * 4, 3, true);
+ else if (e->instanceof(eTYPE_FISHINGHOOK)) addEntity(e, 16 * 4, 5, true);
+ else if (e->instanceof(eTYPE_SMALL_FIREBALL)) addEntity(e, 16 * 4, 10, false);
+ else if (e->instanceof(eTYPE_DRAGON_FIREBALL)) addEntity(e, 16 * 4, 10, false); // 4J Added TU9
+ else if (e->instanceof(eTYPE_ARROW)) addEntity(e, 16 * 4, 20, false);
+ else if (e->instanceof(eTYPE_FIREBALL)) addEntity(e, 16 * 4, 10, false);
+ else if (e->instanceof(eTYPE_SNOWBALL)) addEntity(e, 16 * 4, 10, true);
+ else if (e->instanceof(eTYPE_THROWNENDERPEARL)) addEntity(e, 16 * 4, 10, true);
+ else if (e->instanceof(eTYPE_EYEOFENDERSIGNAL)) addEntity(e, 16 * 4, 4, true);
+ else if (e->instanceof(eTYPE_THROWNEGG)) addEntity(e, 16 * 4, 10, true);
+ else if (e->instanceof(eTYPE_THROWNPOTION)) addEntity(e, 16 * 4, 10, true);
+ else if (e->instanceof(eTYPE_THROWNEXPBOTTLE)) addEntity(e, 16 * 4, 10, true);
+ else if (e->instanceof(eTYPE_FIREWORKS_ROCKET)) addEntity(e, 16 * 4, 10, true);
+ else if (e->instanceof(eTYPE_ITEMENTITY)) addEntity(e, 16 * 4, 20, true);
+ else if (e->instanceof(eTYPE_MINECART)) addEntity(e, 16 * 5, 3, true);
+ else if (e->instanceof(eTYPE_BOAT)) addEntity(e, 16 * 5, 3, true);
+ else if (e->instanceof(eTYPE_SQUID)) addEntity(e, 16 * 4, 3, true);
+ else if (e->instanceof(eTYPE_WITHERBOSS)) addEntity(e, 16 * 5, 3, false);
+ else if (e->instanceof(eTYPE_BAT)) addEntity(e, 16 * 5, 3, false);
else if (dynamic_pointer_cast<Creature>(e)!=NULL) addEntity(e, 16 * 5, 3, true);
- else if (e->GetType() == eTYPE_ENDERDRAGON ) addEntity(e, 16 * 10, 3, true);
- else if (e->GetType() == eTYPE_PRIMEDTNT) addEntity(e, 16 * 10, 10, true);
- else if (e->GetType() == eTYPE_FALLINGTILE) addEntity(e, 16 * 10, 20, true);
- else if (e->GetType() == eTYPE_PAINTING) addEntity(e, 16 * 10, INT_MAX, false);
- else if (e->GetType() == eTYPE_EXPERIENCEORB) addEntity(e, 16 * 10, 20, true);
- else if (e->GetType() == eTYPE_ENDER_CRYSTAL) addEntity(e, 16 * 16, INT_MAX, false);
- else if (e->GetType() == eTYPE_ITEM_FRAME) addEntity(e, 16 * 10, INT_MAX, false);
+ else if (e->instanceof(eTYPE_ENDERDRAGON)) addEntity(e, 16 * 10, 3, true);
+ else if (e->instanceof(eTYPE_PRIMEDTNT)) addEntity(e, 16 * 10, 10, true);
+ else if (e->instanceof(eTYPE_FALLINGTILE)) addEntity(e, 16 * 10, 20, true);
+ else if (e->instanceof(eTYPE_HANGING_ENTITY)) addEntity(e, 16 * 10, INT_MAX, false);
+ else if (e->instanceof(eTYPE_EXPERIENCEORB)) addEntity(e, 16 * 10, 20, true);
+ else if (e->instanceof(eTYPE_ENDER_CRYSTAL)) addEntity(e, 16 * 16, INT_MAX, false);
+ else if (e->instanceof(eTYPE_ITEM_FRAME)) addEntity(e, 16 * 10, INT_MAX, false);
}
void EntityTracker::addEntity(shared_ptr<Entity> e, int range, int updateInterval)
@@ -110,6 +114,9 @@ void EntityTracker::removePlayer(shared_ptr<Entity> e)
{
(*it)->removePlayer(player);
}
+
+ // 4J: Flush now to ensure remove packets are sent before player respawns and add entity packets are sent
+ player->flushEntitiesToRemove();
}
}
@@ -211,6 +218,18 @@ void EntityTracker::clear(shared_ptr<ServerPlayer> serverPlayer)
}
}
+void EntityTracker::playerLoadedChunk(shared_ptr<ServerPlayer> player, LevelChunk *chunk)
+{
+ for (AUTO_VAR(it,entities.begin()); it != entities.end(); ++it)
+ {
+ shared_ptr<TrackedEntity> te = *it;
+ if (te->e != player && te->e->xChunk == chunk->x && te->e->zChunk == chunk->z)
+ {
+ te->updatePlayer(this, player);
+ }
+ }
+}
+
// AP added for Vita so the range can be increased once the level starts
void EntityTracker::updateMaxRange()
{