diff options
| author | void_17 <61356189+void2012@users.noreply.github.com> | 2026-03-06 02:11:18 +0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-06 02:11:18 +0700 |
| commit | 55231bb8d3e1a4e2752ac3d444c4287eb0ca4e8b (patch) | |
| tree | 953c537a5c66e328e9f4ab29626cf738112d53c0 /Minecraft.Client/EntityRenderDispatcher.cpp | |
| parent | 7d6658fe5b3095f35093701b5ab669ffc291e875 (diff) | |
Remove AUTO_VAR macro and _toString function (#592)
Diffstat (limited to 'Minecraft.Client/EntityRenderDispatcher.cpp')
| -rw-r--r-- | Minecraft.Client/EntityRenderDispatcher.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/Minecraft.Client/EntityRenderDispatcher.cpp b/Minecraft.Client/EntityRenderDispatcher.cpp index f23c713c..5bb98ead 100644 --- a/Minecraft.Client/EntityRenderDispatcher.cpp +++ b/Minecraft.Client/EntityRenderDispatcher.cpp @@ -169,10 +169,9 @@ EntityRenderDispatcher::EntityRenderDispatcher() renderers[eTYPE_LIGHTNINGBOLT] = new LightningBoltRenderer(); glDisable(GL_LIGHTING); - AUTO_VAR(itEnd, renderers.end()); - for( classToRendererMap::iterator it = renderers.begin(); it != itEnd; it++ ) + for( auto& it : renderers ) { - it->second->init(this); + it.second->init(this); } isGuiRender = false; // 4J added @@ -182,7 +181,7 @@ EntityRenderer *EntityRenderDispatcher::getRenderer(eINSTANCEOF e) { if( (e & eTYPE_PLAYER) == eTYPE_PLAYER) e = eTYPE_PLAYER; //EntityRenderer * r = renderers[e]; - AUTO_VAR(it, renderers.find( e )); // 4J Stu - The .at and [] accessors insert elements if they don't exist + auto it = renderers.find(e); // 4J Stu - The .at and [] accessors insert elements if they don't exist if( it == renderers.end() ) { @@ -305,10 +304,9 @@ Font *EntityRenderDispatcher::getFont() void EntityRenderDispatcher::registerTerrainTextures(IconRegister *iconRegister) { - //for (EntityRenderer<? extends Entity> renderer : renderers.values()) - for(AUTO_VAR(it, renderers.begin()); it != renderers.end(); ++it) + for( auto& it : renderers ) { - EntityRenderer *renderer = it->second; + EntityRenderer *renderer = it.second; renderer->registerTerrainTextures(iconRegister); } } |
