diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 17:36:56 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 17:36:56 +0700 |
| commit | 7ae0c13854d94ac2153cd3bb05ce18044b7cf8bb (patch) | |
| tree | 95006852217f8f113288ea34988ae91c001a5de6 /Minecraft.Client/EnderDragonRenderer.cpp | |
| parent | 07ad68bc156b3ab70401723bb074a29588ad3cb7 (diff) | |
Revert "dynamic_pointer_cast -> std::dynamic_pointer_cast"
This reverts commit 07ad68bc156b3ab70401723bb074a29588ad3cb7.
Diffstat (limited to 'Minecraft.Client/EnderDragonRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/EnderDragonRenderer.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/EnderDragonRenderer.cpp b/Minecraft.Client/EnderDragonRenderer.cpp index 4724f27c..7fe0bf3f 100644 --- a/Minecraft.Client/EnderDragonRenderer.cpp +++ b/Minecraft.Client/EnderDragonRenderer.cpp @@ -18,7 +18,7 @@ EnderDragonRenderer::EnderDragonRenderer() : MobRenderer(new DragonModel(0), 0.5 void EnderDragonRenderer::setupRotations(std::shared_ptr<Mob> _mob, float bob, float bodyRot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<EnderDragon> mob = std::dynamic_pointer_cast<EnderDragon>(_mob); + std::shared_ptr<EnderDragon> mob = dynamic_pointer_cast<EnderDragon>(_mob); // 4J - reorganised a bit so we can free allocations double lpComponents[3]; @@ -49,7 +49,7 @@ void EnderDragonRenderer::setupRotations(std::shared_ptr<Mob> _mob, float bob, f void EnderDragonRenderer::renderModel(std::shared_ptr<Entity> _mob, float wp, float ws, float bob, float headRotMinusBodyRot, float headRotx, float scale) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<EnderDragon> mob = std::dynamic_pointer_cast<EnderDragon>(_mob); + std::shared_ptr<EnderDragon> mob = dynamic_pointer_cast<EnderDragon>(_mob); if (mob->dragonDeathTime > 0) { @@ -90,7 +90,7 @@ void EnderDragonRenderer::renderModel(std::shared_ptr<Entity> _mob, float wp, fl void EnderDragonRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<EnderDragon> mob = std::dynamic_pointer_cast<EnderDragon>(_mob); + std::shared_ptr<EnderDragon> mob = dynamic_pointer_cast<EnderDragon>(_mob); EnderDragonRenderer::bossInstance = mob; if (currentModel != DragonModel::MODEL_ID) { @@ -170,7 +170,7 @@ void EnderDragonRenderer::render(std::shared_ptr<Entity> _mob, double x, double void EnderDragonRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<EnderDragon> mob = std::dynamic_pointer_cast<EnderDragon>(_mob); + std::shared_ptr<EnderDragon> mob = dynamic_pointer_cast<EnderDragon>(_mob); MobRenderer::additionalRendering(mob, a); Tesselator *t = Tesselator::getInstance(); @@ -230,7 +230,7 @@ void EnderDragonRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a int EnderDragonRenderer::prepareArmor(std::shared_ptr<Mob> _mob, int layer, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<EnderDragon> mob = std::dynamic_pointer_cast<EnderDragon>(_mob); + std::shared_ptr<EnderDragon> mob = dynamic_pointer_cast<EnderDragon>(_mob); if (layer == 1) { |
