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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/EnderCrystalRenderer.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/EnderCrystalRenderer.cpp')
-rw-r--r--Minecraft.Client/EnderCrystalRenderer.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/Minecraft.Client/EnderCrystalRenderer.cpp b/Minecraft.Client/EnderCrystalRenderer.cpp
index 452206bc..d2eba5e8 100644
--- a/Minecraft.Client/EnderCrystalRenderer.cpp
+++ b/Minecraft.Client/EnderCrystalRenderer.cpp
@@ -3,6 +3,8 @@
#include "..\Minecraft.World\net.minecraft.world.entity.boss.enderdragon.h"
#include "EnderCrystalRenderer.h"
+ResourceLocation EnderCrystalRenderer::ENDER_CRYSTAL_LOCATION = ResourceLocation(TN_MOB_ENDERDRAGON_ENDERCRYSTAL);
+
EnderCrystalRenderer::EnderCrystalRenderer()
{
currentModel = -1;
@@ -24,10 +26,15 @@ void EnderCrystalRenderer::render(shared_ptr<Entity> _crystal, double x, double
float tt = crystal->time + a;
glPushMatrix();
glTranslatef((float) x, (float) y, (float) z);
- bindTexture(TN_MOB_ENDERDRAGON_ENDERCRYSTAL); // 4J was "/mob/enderdragon/crystal.png"
+ bindTexture(&ENDER_CRYSTAL_LOCATION);
float hh = sin(tt * 0.2f) / 2 + 0.5f;
hh = hh * hh + hh;
model->render(crystal, 0, tt * 3, hh * 0.2f, 0, 0, 1 / 16.0f, true);
glPopMatrix();
+}
+
+ResourceLocation *EnderCrystalRenderer::getTextureLocation(shared_ptr<Entity> mob)
+{
+ return &ENDER_CRYSTAL_LOCATION;
} \ No newline at end of file