diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/EnchantTableRenderer.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/EnchantTableRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/EnchantTableRenderer.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/Minecraft.Client/EnchantTableRenderer.cpp b/Minecraft.Client/EnchantTableRenderer.cpp index 43f2b040..ff539fcd 100644 --- a/Minecraft.Client/EnchantTableRenderer.cpp +++ b/Minecraft.Client/EnchantTableRenderer.cpp @@ -4,6 +4,8 @@ #include "..\Minecraft.World\Mth.h" #include "EnchantTableRenderer.h" +ResourceLocation EnchantTableRenderer::BOOK_LOCATION = ResourceLocation(TN_ITEM_BOOK); + EnchantTableRenderer::EnchantTableRenderer() { bookModel = new BookModel(); @@ -41,7 +43,7 @@ void EnchantTableRenderer::render(shared_ptr<TileEntity> _table, double x, doubl glRotatef(-yRot * 180 / PI, 0, 1, 0); glRotatef(80, 0, 0, 1); - bindTexture(TN_ITEM_BOOK); // 4J was "/item/book.png" + bindTexture(&BOOK_LOCATION); // 4J was "/item/book.png" float ff1 = table->oFlip + (table->flip - table->oFlip) * a + 0.25f; float ff2 = table->oFlip + (table->flip - table->oFlip) * a + 0.75f; @@ -54,6 +56,7 @@ void EnchantTableRenderer::render(shared_ptr<TileEntity> _table, double x, doubl if (ff2 > 1) ff2 = 1; float o = table->oOpen + (table->open - table->oOpen) * a; + glEnable(GL_CULL_FACE); bookModel->render(nullptr, tt, ff1, ff2, o, 0, 1 / 16.0f,true); glPopMatrix(); } |
