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authorqwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com>2026-03-16 21:44:26 -0500
committerGitHub <noreply@github.com>2026-03-16 21:44:26 -0500
commitce739f6045ec72127491286ea3f3f21e537c1b55 (patch)
treef33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.Client/Durango/Network/PartyController.cpp
parent255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff)
parent5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff)
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.Client/Durango/Network/PartyController.cpp')
-rw-r--r--Minecraft.Client/Durango/Network/PartyController.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.Client/Durango/Network/PartyController.cpp b/Minecraft.Client/Durango/Network/PartyController.cpp
index 753a71ac..1dfd5eb0 100644
--- a/Minecraft.Client/Durango/Network/PartyController.cpp
+++ b/Minecraft.Client/Durango/Network/PartyController.cpp
@@ -103,7 +103,7 @@ void PartyController::RefreshPartyView()
}
catch ( Platform::Exception^ ex )
{
- if( ex->HResult != (int)Windows::Xbox::Multiplayer::PartyErrorStatus::EmptyParty )
+ if( ex->HResult != static_cast<int>(Windows::Xbox::Multiplayer::PartyErrorStatus::EmptyParty) )
{
// LogCommentWithError( L"GetPartyView failed", ex->HResult );
}
@@ -181,7 +181,7 @@ bool PartyController::AddLocalUsersToParty(int userMask, Windows::Xbox::System::
bool alreadyInSession = false;
if( session )
{
- if( m_pDQRNet->IsPlayerInSession( ProfileManager.GetUser(i, true)->XboxUserId, session, NULL ) )
+ if( m_pDQRNet->IsPlayerInSession( ProfileManager.GetUser(i, true)->XboxUserId, session, nullptr ) )
{
alreadyInSession = true;
}
@@ -577,7 +577,7 @@ void PartyController::OnPartyRosterChanged( PartyRosterChangedEventArgs^ eventAr
// Still a party, find out who left
for( int i = 0; i < eventArgs->RemovedMembers->Size; i++ )
{
- DQRNetworkPlayer *player = m_pDQRNet->GetPlayerByXuid(PlayerUID(eventArgs->RemovedMembers->GetAt(i)->Data()));
+ DQRNetworkPlayer *player = m_pDQRNet->GetPlayerByXuid(static_cast<PlayerUID>(eventArgs->RemovedMembers->GetAt(i)->Data()));
if( player )
{
if( player->IsLocal() )
@@ -621,7 +621,7 @@ void PartyController::AddAvailableGamePlayers(IVectorView<GamePlayer^>^ availabl
}
#endif
- if( m_pDQRNet->IsPlayerInSession(player->XboxUserId, currentSession, NULL))
+ if( m_pDQRNet->IsPlayerInSession(player->XboxUserId, currentSession, nullptr))
{
DQRNetworkManager::LogComment( L"Player is already in session; skipping join request: " + player->XboxUserId->ToString() );
continue;
@@ -639,7 +639,7 @@ void PartyController::AddAvailableGamePlayers(IVectorView<GamePlayer^>^ availabl
{
bFoundLocal = true;
// Check that they aren't in the game already (don't see how this could be the case anyway)
- if( m_pDQRNet->GetPlayerByXuid( PlayerUID(player->XboxUserId->Data()) ) == NULL )
+ if( m_pDQRNet->GetPlayerByXuid( static_cast<PlayerUID>(player->XboxUserId->Data()) ) == nullptr )
{
// And check whether they are signed in yet or not
int userIdx = -1;
@@ -838,7 +838,7 @@ void PartyController::OnGameSessionReady( GameSessionReadyEventArgs^ eventArgs )
if( !isAJoiningXuid ) // Isn't someone we are actively trying to join
{
if( (!bInSession) || // If not in a game session at all
- ( ( m_pDQRNet->GetState() == DQRNetworkManager::DNM_INT_STATE_PLAYING ) && ( m_pDQRNet->GetPlayerByXuid( PlayerUID(memberXUID->Data()) ) == NULL ) ) // Or we're fully in, and this player isn't in it
+ ( ( m_pDQRNet->GetState() == DQRNetworkManager::DNM_INT_STATE_PLAYING ) && ( m_pDQRNet->GetPlayerByXuid( static_cast<PlayerUID>(memberXUID->Data()) ) == nullptr ) ) // Or we're fully in, and this player isn't in it
)
{
for( int j = 4; j < 12; j++ ) // Final check that we have a gamepad for this xuid so that we might possibly be able to pair someone up
@@ -1201,5 +1201,5 @@ double PartyController::GetTimeBetweenInSeconds(Windows::Foundation::DateTime dt
{
const uint64 tickPerSecond = 10000000i64;
uint64 deltaTime = dt2.UniversalTime - dt1.UniversalTime;
- return (double)deltaTime / (double)tickPerSecond;
+ return static_cast<double>(deltaTime) / static_cast<double>(tickPerSecond);
} \ No newline at end of file