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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/Durango/Network/NetworkPlayerDurango.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/Durango/Network/NetworkPlayerDurango.cpp')
-rw-r--r--Minecraft.Client/Durango/Network/NetworkPlayerDurango.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Durango/Network/NetworkPlayerDurango.cpp b/Minecraft.Client/Durango/Network/NetworkPlayerDurango.cpp
index fd2181df..84a34a97 100644
--- a/Minecraft.Client/Durango/Network/NetworkPlayerDurango.cpp
+++ b/Minecraft.Client/Durango/Network/NetworkPlayerDurango.cpp
@@ -4,7 +4,7 @@
NetworkPlayerDurango::NetworkPlayerDurango(DQRNetworkPlayer *qnetPlayer)
{
m_dqrPlayer = qnetPlayer;
- m_pSocket = NULL;
+ m_pSocket = nullptr;
}
unsigned char NetworkPlayerDurango::GetSmallId()
@@ -14,12 +14,12 @@ unsigned char NetworkPlayerDurango::GetSmallId()
void NetworkPlayerDurango::SendData(INetworkPlayer *player, const void *pvData, int dataSize, bool lowPriority)
{
- m_dqrPlayer->SendData( ((NetworkPlayerDurango *)player)->m_dqrPlayer, pvData, dataSize );
+ m_dqrPlayer->SendData( static_cast<NetworkPlayerDurango *>(player)->m_dqrPlayer, pvData, dataSize );
}
bool NetworkPlayerDurango::IsSameSystem(INetworkPlayer *player)
{
- return m_dqrPlayer->IsSameSystem(((NetworkPlayerDurango *)player)->m_dqrPlayer);
+ return m_dqrPlayer->IsSameSystem(static_cast<NetworkPlayerDurango *>(player)->m_dqrPlayer);
}
int NetworkPlayerDurango::GetSendQueueSizeBytes( INetworkPlayer *player, bool lowPriority )