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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Durango/Network/NetworkPlayerDurango.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Durango/Network/NetworkPlayerDurango.cpp')
-rw-r--r--Minecraft.Client/Durango/Network/NetworkPlayerDurango.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Durango/Network/NetworkPlayerDurango.cpp b/Minecraft.Client/Durango/Network/NetworkPlayerDurango.cpp
index 84a34a97..fd2181df 100644
--- a/Minecraft.Client/Durango/Network/NetworkPlayerDurango.cpp
+++ b/Minecraft.Client/Durango/Network/NetworkPlayerDurango.cpp
@@ -4,7 +4,7 @@
NetworkPlayerDurango::NetworkPlayerDurango(DQRNetworkPlayer *qnetPlayer)
{
m_dqrPlayer = qnetPlayer;
- m_pSocket = nullptr;
+ m_pSocket = NULL;
}
unsigned char NetworkPlayerDurango::GetSmallId()
@@ -14,12 +14,12 @@ unsigned char NetworkPlayerDurango::GetSmallId()
void NetworkPlayerDurango::SendData(INetworkPlayer *player, const void *pvData, int dataSize, bool lowPriority)
{
- m_dqrPlayer->SendData( static_cast<NetworkPlayerDurango *>(player)->m_dqrPlayer, pvData, dataSize );
+ m_dqrPlayer->SendData( ((NetworkPlayerDurango *)player)->m_dqrPlayer, pvData, dataSize );
}
bool NetworkPlayerDurango::IsSameSystem(INetworkPlayer *player)
{
- return m_dqrPlayer->IsSameSystem(static_cast<NetworkPlayerDurango *>(player)->m_dqrPlayer);
+ return m_dqrPlayer->IsSameSystem(((NetworkPlayerDurango *)player)->m_dqrPlayer);
}
int NetworkPlayerDurango::GetSendQueueSizeBytes( INetworkPlayer *player, bool lowPriority )