diff options
| author | qwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com> | 2026-03-16 21:44:26 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-16 21:44:26 -0500 |
| commit | ce739f6045ec72127491286ea3f3f21e537c1b55 (patch) | |
| tree | f33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.Client/Durango/Network/DQRNetworkManager_SendReceive.cpp | |
| parent | 255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff) | |
| parent | 5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff) | |
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.Client/Durango/Network/DQRNetworkManager_SendReceive.cpp')
| -rw-r--r-- | Minecraft.Client/Durango/Network/DQRNetworkManager_SendReceive.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Minecraft.Client/Durango/Network/DQRNetworkManager_SendReceive.cpp b/Minecraft.Client/Durango/Network/DQRNetworkManager_SendReceive.cpp index 9232d095..eed3e851 100644 --- a/Minecraft.Client/Durango/Network/DQRNetworkManager_SendReceive.cpp +++ b/Minecraft.Client/Durango/Network/DQRNetworkManager_SendReceive.cpp @@ -24,7 +24,7 @@ void DQRNetworkManager::BytesReceived(int smallId, BYTE *bytes, int byteCount) DQRNetworkPlayer *host = GetPlayerBySmallId(m_hostSmallId); DQRNetworkPlayer *client = GetPlayerBySmallId(smallId); - if( ( host == NULL ) || ( client == NULL ) ) + if( ( host == nullptr ) || ( client == nullptr ) ) { return; } @@ -113,7 +113,7 @@ void DQRNetworkManager::BytesReceivedInternal(DQRConnectionInfo *connectionInfo, case DQRConnectionInfo::ConnectionState_InternalAssignSmallId2: case DQRConnectionInfo::ConnectionState_InternalAssignSmallId3: { - int channel = ((int)connectionInfo->m_internalDataState) - DQRConnectionInfo::ConnectionState_InternalAssignSmallId0; + int channel = static_cast<int>(connectionInfo->m_internalDataState) - DQRConnectionInfo::ConnectionState_InternalAssignSmallId0; if( ( connectionInfo->m_smallIdReadMask & ( 1 << channel ) ) && ( !connectionInfo->m_channelActive[channel] ) ) { @@ -137,7 +137,7 @@ void DQRNetworkManager::BytesReceivedInternal(DQRConnectionInfo *connectionInfo, DQRNetworkPlayer *pPlayer = new DQRNetworkPlayer(this, DQRNetworkPlayer::DNP_TYPE_REMOTE, true, 0, sessionAddress); pPlayer->SetSmallId(byte); - pPlayer->SetUID(PlayerUID(m_multiplayerSession->Members->GetAt(sessionIndex)->XboxUserId->Data())); + pPlayer->SetUID(static_cast<PlayerUID>(m_multiplayerSession->Members->GetAt(sessionIndex)->XboxUserId->Data())); HostGamertagResolveDetails *resolveDetails = new HostGamertagResolveDetails(); resolveDetails->m_pPlayer = pPlayer; @@ -238,7 +238,7 @@ void DQRNetworkManager::BytesReceivedInternal(DQRConnectionInfo *connectionInfo, UpdateRoomSyncPlayers((RoomSyncData *)connectionInfo->m_pucRoomSyncData); delete connectionInfo->m_pucRoomSyncData; - connectionInfo->m_pucRoomSyncData = NULL; + connectionInfo->m_pucRoomSyncData = nullptr; connectionInfo->m_internalDataState = DQRConnectionInfo::ConnectionState_InternalHeaderByte; // If we haven't actually established a connection yet for this channel, then this is the point where we can consider this active @@ -267,7 +267,7 @@ void DQRNetworkManager::BytesReceivedInternal(DQRConnectionInfo *connectionInfo, { if( m_currentUserMask & ( 1 << i ) ) { - if( GetLocalPlayerByUserIndex(i) == NULL ) + if( GetLocalPlayerByUserIndex(i) == nullptr ) { allLocalPlayersHere = false; } @@ -307,7 +307,7 @@ void DQRNetworkManager::BytesReceivedInternal(DQRConnectionInfo *connectionInfo, // XUID fully read, can now handle what to do with it AddPlayerFailed(ref new Platform::String( (wchar_t *)connectionInfo->m_pucAddFailedPlayerData ) ); delete [] connectionInfo->m_pucAddFailedPlayerData; - connectionInfo->m_pucAddFailedPlayerData = NULL; + connectionInfo->m_pucAddFailedPlayerData = nullptr; connectionInfo->m_internalDataState = DQRConnectionInfo::ConnectionState_InternalHeaderByte; } @@ -371,7 +371,7 @@ void DQRNetworkManager::SendBytesChat(unsigned int address, BYTE *bytes, int byt void DQRNetworkManager::SendBytes(int smallId, BYTE *bytes, int byteCount) { EnterCriticalSection(&m_csSendBytes); - unsigned char *tempSendBuffer = (unsigned char *)malloc(8191 + 2); + unsigned char *tempSendBuffer = static_cast<unsigned char *>(malloc(8191 + 2)); BYTE *data = bytes; BYTE *dataEnd = bytes + byteCount; @@ -381,7 +381,7 @@ void DQRNetworkManager::SendBytes(int smallId, BYTE *bytes, int byteCount) // blocks of this size. do { - int bytesToSend = (int)(dataEnd - data); + int bytesToSend = static_cast<int>(dataEnd - data); if( bytesToSend > 8191 ) bytesToSend = 8191; // Send header with data sending mode - see full comment in DQRNetworkManagerEventHandlers::DataReceivedHandler |
