diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Durango/Leaderboards/GameProgress.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Durango/Leaderboards/GameProgress.cpp')
| -rw-r--r-- | Minecraft.Client/Durango/Leaderboards/GameProgress.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/Durango/Leaderboards/GameProgress.cpp b/Minecraft.Client/Durango/Leaderboards/GameProgress.cpp index f97f9bb3..dd07f3e9 100644 --- a/Minecraft.Client/Durango/Leaderboards/GameProgress.cpp +++ b/Minecraft.Client/Durango/Leaderboards/GameProgress.cpp @@ -10,11 +10,11 @@ namespace WFC = Windows::Foundation::Collections; namespace MXSA = Microsoft::Xbox::Services::Achievements; namespace CC = concurrency; -GameProgress *GameProgress::instance = nullptr; +GameProgress *GameProgress::instance = NULL; void GameProgress::Flush(int iPad) { - if (instance == nullptr) + if (instance == NULL) instance = new GameProgress(); instance->updatePlayer(iPad); @@ -22,7 +22,7 @@ void GameProgress::Flush(int iPad) void GameProgress::Tick() { - if (instance == nullptr) + if (instance == NULL) instance = new GameProgress(); long long currentTime = System::currentTimeMillis(); @@ -103,5 +103,5 @@ void GameProgress::updatePlayer(int iPad) float GameProgress::calcGameProgress(int achievementsUnlocked) { - return static_cast<float>(achievementsUnlocked) / 0.60f; + return (float) achievementsUnlocked / 0.60f; }
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