diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
| commit | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch) | |
| tree | d9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/Durango/Durango_App.cpp | |
| parent | d6ec138710461294c3ffd2723bc8a9f212d3471f (diff) | |
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.Client/Durango/Durango_App.cpp')
| -rw-r--r-- | Minecraft.Client/Durango/Durango_App.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/Minecraft.Client/Durango/Durango_App.cpp b/Minecraft.Client/Durango/Durango_App.cpp index 2ec81a29..e377ba05 100644 --- a/Minecraft.Client/Durango/Durango_App.cpp +++ b/Minecraft.Client/Durango/Durango_App.cpp @@ -50,7 +50,7 @@ void CConsoleMinecraftApp::HandleDLCLicenseChange() // Clear the DLC installed flag so the scenes will pick up the new dlc (could be a full pack install) app.ClearDLCInstalled(); app.DebugPrintf(">>> HandleDLCLicenseChange - Updating license for DLC [%ls]\n",xOffer.wszOfferName); - pack->updateLicenseMask(1); + pack->updateLicenseMask(1); } else { @@ -100,7 +100,7 @@ void CConsoleMinecraftApp::ExitGame() } void CConsoleMinecraftApp::FatalLoadError() { - // 4J-PB - + // 4J-PB - //for(int i=0;i<10;i++) { #ifndef _CONTENT_PACKAGE @@ -204,7 +204,7 @@ int CConsoleMinecraftApp::LoadLocalDLCImage(WCHAR *wchName,PBYTE *ppbImageData,D // load the local file WCHAR wchFilename[64]; - + // 4J-PB - Read the file containing the product codes. This will be different for the SCEE/SCEA/SCEJ builds swprintf(wchFilename,L"DLCImages/%s",wchName); HANDLE hFile = CreateFile(wchFilename, GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); @@ -269,7 +269,7 @@ void CConsoleMinecraftApp::TemporaryCreateGameStart() StorageManager.SetSaveTitle(wWorldName.c_str()); bool isFlat = false; - __int64 seedValue = BiomeSource::findSeed(isFlat?LevelType::lvl_flat:LevelType::lvl_normal); // 4J - was (new Random())->nextLong() - now trying to actually find a seed to suit our requirements + int64_t seedValue = BiomeSource::findSeed(isFlat?LevelType::lvl_flat:LevelType::lvl_normal); // 4J - was (new Random())->nextLong() - now trying to actually find a seed to suit our requirements NetworkGameInitData *param = new NetworkGameInitData(); param->seed = seedValue; @@ -308,7 +308,7 @@ void CConsoleMinecraftApp::TemporaryCreateGameStart() thread->Run(); } -typedef struct +typedef struct { eDLCContentType e_DLC_Type; //WCHAR *wchDisplayName; @@ -397,7 +397,7 @@ bool CConsoleMinecraftApp::UpdateProductId(XCONTENT_DATA &Data) app.DebugPrintf("Couldn't find %ls\n",Data.wszDisplayName); } - return false; + return false; } void CConsoleMinecraftApp::Shutdown() @@ -455,7 +455,7 @@ int CConsoleMinecraftApp::Callback_TMSPPReadBannedList(void *pParam,int iPad, in { app.DebugPrintf("CConsoleMinecraftApp::Callback_TMSPPReadBannedList\n"); C4JStorage::PTMSPP_FILEDATA pFileData=(C4JStorage::PTMSPP_FILEDATA)lpvData; - + CConsoleMinecraftApp* pClass = (CConsoleMinecraftApp*)pParam; if(pFileData) @@ -471,7 +471,7 @@ int CConsoleMinecraftApp::Callback_TMSPPReadBannedList(void *pParam,int iPad, in // mark the level as not checked against banned levels - it'll be checked once the level starts app.SetBanListCheck(iPad,false); - // Xbox One will clear things within the DownloadBlob + // Xbox One will clear things within the DownloadBlob #ifndef _XBOX_ONE delete [] pFileData->pbData; delete [] pFileData; @@ -558,11 +558,11 @@ int CConsoleMinecraftApp::Callback_TMSPPRetrieveFileList(void *pParam,int iPad, CConsoleMinecraftApp* pClass = (CConsoleMinecraftApp*)pParam; app.DebugPrintf("CConsoleMinecraftApp::Callback_TMSPPRetrieveFileList\n"); if(lpvData!=NULL) - { + { vector<C4JStorage::PTMSPP_FILE_DETAILS> *pvTmsFileDetails=(vector<C4JStorage::PTMSPP_FILE_DETAILS> *)lpvData; if(pvTmsFileDetails->size()>0) - { + { #ifdef _DEBUG // dump out the file list app.DebugPrintf("TMSPP filecount - %d\nFiles - \n",pvTmsFileDetails->size()); @@ -707,7 +707,7 @@ void CConsoleMinecraftApp::Callback_SaveGameIncomplete(void *pParam, C4JStorage: { CConsoleMinecraftApp* pClass = (CConsoleMinecraftApp*)pParam; - if ( saveIncompleteType == C4JStorage::ESaveIncomplete_OutOfQuota + if ( saveIncompleteType == C4JStorage::ESaveIncomplete_OutOfQuota || saveIncompleteType == C4JStorage::ESaveIncomplete_OutOfLocalStorage ) { StorageManager.SetSaveDisabled(true); @@ -718,10 +718,10 @@ void CConsoleMinecraftApp::Callback_SaveGameIncomplete(void *pParam, C4JStorage: else message = IDS_SAVE_INCOMPLETE_EXPLANATION_LOCAL_STORAGE; UINT uiIDA[3] = - { - IDS_SAVE_INCOMPLETE_RETRY_SAVING, - IDS_SAVE_INCOMPLETE_DISABLE_SAVING, - IDS_SAVE_INCOMPLETE_DELETE_SAVES + { + IDS_SAVE_INCOMPLETE_RETRY_SAVING, + IDS_SAVE_INCOMPLETE_DISABLE_SAVING, + IDS_SAVE_INCOMPLETE_DELETE_SAVES }; if ( ui.RequestMessageBox( IDS_SAVE_INCOMPLETE_TITLE, message, uiIDA,3,0,Callback_SaveGameIncompleteMessageBoxReturned,pClass, app.GetStringTable()) == C4JStorage::EMessage_Busy) |
