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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/DragonModel.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/DragonModel.cpp')
-rw-r--r--Minecraft.Client/DragonModel.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/Minecraft.Client/DragonModel.cpp b/Minecraft.Client/DragonModel.cpp
index 39861829..e3ff4c53 100644
--- a/Minecraft.Client/DragonModel.cpp
+++ b/Minecraft.Client/DragonModel.cpp
@@ -106,15 +106,15 @@ DragonModel::DragonModel(float g) : Model()
rearFoot->compile(1.0f/16.0f);
}
-void DragonModel::prepareMobModel(shared_ptr<Mob> mob, float time, float r, float a)
+void DragonModel::prepareMobModel(std::shared_ptr<Mob> mob, float time, float r, float a)
{
this->a = a;
}
-void DragonModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
+void DragonModel::render(std::shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
{
glPushMatrix();
- shared_ptr<EnderDragon> dragon = dynamic_pointer_cast<EnderDragon>(entity);
+ std::shared_ptr<EnderDragon> dragon = dynamic_pointer_cast<EnderDragon>(entity);
float ttt = dragon->oFlapTime + (dragon->flapTime - dragon->oFlapTime) * a;
jaw->xRot = (float) (Mth::sin(ttt * PI * 2) + 1) * 0.2f;
@@ -153,7 +153,7 @@ void DragonModel::render(shared_ptr<Entity> entity, float time, float r, float b
double pComponents[3];
doubleArray p = doubleArray(pComponents,3);
- for (int i = 0; i < 5; i++)
+ for (int i = 0; i < 5; i++)
{
dragon->getLatencyPos(p, 5 - i, a);
@@ -185,9 +185,9 @@ void DragonModel::render(shared_ptr<Entity> entity, float time, float r, float b
glTranslatef(0, -1, 0);
body->zRot = 0;
body->render(scale,usecompiled);
-
+
glEnable(GL_CULL_FACE);
- for (int i = 0; i < 2; i++)
+ for (int i = 0; i < 2; i++)
{
float flapTime = ttt * PI * 2;
wing->xRot = 0.125f - (float) (Mth::cos(flapTime)) * 0.2f;
@@ -206,7 +206,7 @@ void DragonModel::render(shared_ptr<Entity> entity, float time, float r, float b
frontLeg->render(scale,usecompiled);
rearLeg->render(scale,usecompiled);
glScalef(-1, 1, 1);
- if (i == 0)
+ if (i == 0)
{
glCullFace(GL_FRONT);
}
@@ -221,7 +221,7 @@ void DragonModel::render(shared_ptr<Entity> entity, float time, float r, float b
zz = 60;
xx = 0;
dragon->getLatencyPos(start, 11, a);
- for (int i = 0; i < 12; i++)
+ for (int i = 0; i < 12; i++)
{
dragon->getLatencyPos(p, 12 + i, a);
rr += Mth::sin(i * 0.45f + roff) * 0.05f;
@@ -238,7 +238,7 @@ void DragonModel::render(shared_ptr<Entity> entity, float time, float r, float b
}
glPopMatrix();
}
-float DragonModel::rotWrap(double d)
+float DragonModel::rotWrap(double d)
{
while (d >= 180)
d -= 360;