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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/DefaultTexturePack.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/DefaultTexturePack.cpp')
| -rw-r--r-- | Minecraft.Client/DefaultTexturePack.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/DefaultTexturePack.cpp b/Minecraft.Client/DefaultTexturePack.cpp index d2712404..d2974b6d 100644 --- a/Minecraft.Client/DefaultTexturePack.cpp +++ b/Minecraft.Client/DefaultTexturePack.cpp @@ -4,7 +4,7 @@ #include "..\Minecraft.World\StringHelpers.h" -DefaultTexturePack::DefaultTexturePack() : AbstractTexturePack(0, nullptr, L"Minecraft", nullptr) +DefaultTexturePack::DefaultTexturePack() : AbstractTexturePack(0, NULL, L"Minecraft", NULL) { // 4J Stu - These calls need to be in the most derived version of the class loadIcon(); @@ -20,7 +20,7 @@ void DefaultTexturePack::loadIcon() const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string WCHAR szResourceLocator[ LOCATOR_SIZE ]; - const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr); + const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL); swprintf(szResourceLocator, LOCATOR_SIZE ,L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/Graphics/TexturePackIcon.png"); UINT size = 0; @@ -102,7 +102,7 @@ InputStream *DefaultTexturePack::getResourceImplementation(const wstring &name)/ #endif InputStream *resource = InputStream::getResourceAsStream(wDrive + name); //InputStream *stream = DefaultTexturePack::class->getResourceAsStream(name); - //if (stream == nullptr) + //if (stream == NULL) //{ // throw new FileNotFoundException(name); //} |
